Video Games Tourney hype thread

It's like I know it's bad, but I want to buy it anyway. I've tried to abstain thinking about it in depth for fear of giving in but these discussions although negative, make me want to buy it. My blatant love for the series is in the process of overriding my judgement.
 
In my personal experience, once I get to that point it's already a lost cause. It's the reason why I have a copy of TNA Impact for the PS3.

It will make you love the series less.
 
That's what I am worried about. I hold the series in such high regard that anything less than perfection would let me down. I've waited so fucking long for a new game, and to find out it's shitty would kill me.
 
Do you still have to do things to get all the djinni, or is it like HEY LOOK, GRANITE

HAI GUYZ

WANNA ADVENCHUR

yeeeeeeee, muffinssss

28 times?
 
I think with the exception of Flint you meat a whole new cast of Djinni. Isaak and Garret and still hogging theirs.

Which is a canonical error since the Animos sanctum in TLA quite clearly required 100% of the Djinni in existence to enter... but I'm not bitter about it or anything. Maybe the power of alchemy released a whole host more of the bastards. It could happen.
 
I don't think so. Half a dozen of the Venus and Mars Djinn are available in the tutorial because Isaac and Garrat have them. Isaac sends Flint after you when you strike out on your own. Unfortunately there is no option to send Flint back and demand Flash instead.

After that you run into a new cast. There might be some old ones in there, I can't remember. Djinn like Hemlock and Clover are definitely original creations though.
 
Just finished the first penumbra game. Definantly not as scary as it's made out to be. It's just freaking dogs, spiders and a worm(who is the only actual scary part) but the ending makes me want it.
 
Flash, and to a lesser extent Granite, were the two most useful djinn in the first game. There's a Jupiter djinn in TLA that literally makes your character invincible for a turn, but only one character. It's cool though, because instead of just taking minor damage you take absolutely no damage. It's good for when you have someone that's near death so you can use Felix or Piers to heal while Sheeba uses the djinn to protect the dying character.

Is it just me or do you find the stat changing spells and djinn all but useless?
 
I'm doing what I've been doing for months. Playing CRAWL - Stone Soup over and over again. Anybody ever heard of it?

It's a Roguelike RPG so old school that it comes with its own mortarboard and corporal punishment. Completely unforgiving, ludicrously difficult and the most addictive gaming experience I have ever encountered. I might make a thread advertising it some day.
 
I just used one of Sheba's Djinn over and over. Make the final boss hit for like nothing after you max out your defense. Heal with Jenna, attack with Isacc and Felix. Easy mode...
 
Lee,

Apologies for not sending you my list via PM. It totally slipped my mind. If you haven't already accounted for the list I poster in here, may I please send it to you to have it count towards the competition slate?

Go on then.

On the condition that:

1) You have the correct names for games (super mario bros not mario bros as an example)

2) You only number 1-10 any others numbered will not be counted.
 
Flash, and to a lesser extent Granite, were the two most useful djinn in the first game. There's a Jupiter djinn in TLA that literally makes your character invincible for a turn, but only one character. It's cool though, because instead of just taking minor damage you take absolutely no damage. It's good for when you have someone that's near death so you can use Felix or Piers to heal while Sheeba uses the djinn to protect the dying character.

Is it just me or do you find the stat changing spells and djinn all but useless?

Unnecessary, but not useless. As I understand it, in the crazy world of competitive Golden Sun battling spells like Impact become very important. It's like how in Pokemon the moves Spikes and Stealth rock go from 'complete waste of time' to 'most important moves in the game' as soon as you are playing against another human being.

Flash was pretty much broken. But for the fact that bosses seldom required it you absolutely could just sit there casting it every alternate round and be pretty much invulnerable. Don't try it against Dullahan though. Won't end well.
 
I didn't realize there was much of a Golden Sun competition community. Then again, I didn't realize Golden Sun even had much of a following until I brought it up here haha. It should though, it's a great series.
 
I finished Jupiter Lighthouse last night. Nothing feels better than being able to tackle a big ol' dungeon like that, I felt very satisfied after lighting the beacon. I'm trying to get to Prox to light the Mars Lighthouse, but there's that big Ice Block in the way, and I don't know how to get past it. Still trying to figure that one out.

Gelgarin, I had my first optional boss battle with the guy at the bottom of Treasure Island. I forget what his name was, but he had all these little balls that he could summon to protect him and attack for him, and his attack was really powerful too. One of the balls would protect him and make him almost invulnerable, one would heal him with like, 1,000 HP each change it got, and the others would attack with really powerful spells. At first I tried swapping in and out character and using summon attacks, but that didn't work well... at all. I died pretty quickly. My second time through, though, I found tremendous success with using Felix, Isaac, Jenna, and Piers for the whole thing, and I just used the djinn and their summons very strategically, often using Jenna to heal the other three while they used djinn or summons. The biggest thing holding me back is Felix is cursed with a really powerful sword right now, but it's such a beast of a weapon that it's worth it. Anyway, it was more of a war of attrition, waiting for him to run out of PP to keep bringing balls back and keep killing the balls while trying to weaken the main guy. I wound up getting him alone without any protection or aid from the balls (the two earth djinn that prevent a player from doing anything for a turn were very helpful for this) and using those opportunities to reign hell upon him, and eventually he ran out off PP so his balls couldn't heal him or protect him anymore and I took advantage. Twas a glorious victory that netted be an awesome summon.
 
That's Star Magician. He was a tad tough until you figure him out. I fought him with my entire party at incredibly high levels and all djinn.
 
Star Magician is probably the most interesting of the bosses. As memory serves I think I selectively killed off the orbs until he had four of the healing ones, then slowly got all of my Djinn onto standby and wasted him with two waves of summons. Something like that anyhow, 's been ages.

Dullahan is considerably less challenging, but much, much harder to defeat. I compare him to Emerald Weapon, although he's a little more challenging than that.
 
Dullahan was a fun boss. The final boss is pretty tough until you get the hang of it.
 
I had a blast fighting Star Magician, and he was an extraordinarily interesting concept boss. Towards the very end I started targeting the guardian balls to leave him open to summon attacks, but as I said, it was mostly just a war of attrition, seeing who would run out of gas first.
 
That's gotta be Charon.
Catastrophe (otherwise known as what Judgement would look like if Judgement had a really small penis) is pretty cool as well.

Coatlicue doesn't look special, but is definitely my favorite overall summon.
 
I don't have any of those yet, in addition to all the normal ones, I have Haures, Eclipse, Azul, Zagan, and Megaera. I haven't used many of the special ones yet, but Zagan are pretty sweet looking.

My favorite looking boost attack from a weapon has to be Raiden's Wrath, though. You strike and then a sort of ghost like figure (that looks absolutely nothing like Raiden from Mortal Kombat but is totally bad ass in his own right) pops out and sort of phases through your target. Not particularly special, but very cool looking.
 
I didn't realize there was much of a Golden Sun competition community. Then again, I didn't realize Golden Sun even had much of a following until I brought it up here haha. It should though, it's a great series.

I owned both carts when they were no less than a month old, and lost both of them. GS I'd beaten fully, TLA I barely got into and I was like FFFFF
 

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