Give me hard facts thats all i ask for SSC.
As I said If you want to debate the facts go and debate me on my opening post, I'm not going to reply to little cut up pieces of what I've said.
I'm also not going to respond to insults, and I'm not playing this classless game with you. You want to argue the facts, I've presented them, it's not my job to reiterate them because you don't want to argue with the many facts that I presented in my opening post as well as many of my following posts. Yet you choose to ignore them, while calling me an idiot, quite laughable. I'm still willing to debate you, but go argue my facts, not a simple quote of me saying the 90's are better. Also, try using spell check Deej, as it's almost unbearable trying to read through your posts that lack many basic spelling and punctuation fundamentals.
the fact is you won't, instead of putting together an inttelligent arguement you would rather argue that i hurt SSC's feelings.
What are you talking about Deej? What the hell is an Inttelligent Argeument, this is irony at its best. Lets learn how to spell intelligent before accusing others of not having any.
DirtyJosé;2381630 said:
These are all either advances made for or by the American gaming market, a market that would not have been as healthy, or even alive, during the 90's had it not been for Nintendo's arrival in 1985. Nintendo's innovation not only in quality of game content but in its approach to building consoles, courting the third party development scene, and rebuilding confidence in the entire concept of home console video gaming in America ensured that the 90's could be a time of technological advancement. Prior to Nintendo's truly industry changing strategies, such advancement never occurred because there was no "five year cycle", and companies continued to churn out console after console with minimal update and little time for developers and engineers to perfect and improve upon coding and manufacturing techniques, respectively.
I'm not denying that the 80's put some bricks in place, and there is no denying that the Nintedo was really the first big time at home console, but lets not pretend that the 80s didnt take full advantage of the 70s and the 60s as well. Video games where around long before the 80s. First generation home consoles where released in the 70s, so the 80s had a blue print, just like the 90s did. The crash in the 80s almost killed the videogame industry, while obviously it turned itself around, we still have to take into account that the 80s almost killed the videogame industry.
DirtyJosé;2381630 said:
Without Nintendo pulling the John Cena and saving the day in the 80's:
Sure they pulled through with the Super Cena, but they created the problem too, it was their responsibility to fix it. Fixing a problem that was created by the 80s is simply the only thing they could do without letting the entire videogme market fall on their faces. It wasnt saving the day, they had no choice but to fix the problem.
DirtyJosé;2381630 said:
-Sega would have had a much much more difficult time in getting the Genesis released in America, if it wasn't flat out impossible for them to do so. Remember the Genesis didn't hit here until '89, well after Nintendo had demonstrated that the American market could be salvaged and made profitable again.
While Im well aware that the end of the 80s are responsible for the creation of the Genesis system, as you pointed out it wasnt released in America until almost the end or 89, thus letting the rivalry begin in the 90s. The 80s may have jump started the rivalry, but it didnt become a war until the 90s.
DirtyJosé;2381630 said:
-Sony, already wishy washy with its feelings on the video game industry, would likely have balked at Nintendo's SNES/CD-ROM project. Nintendo had tried disk ad-ons before in Japan, but it was a bit of a flop. Discussion about the partnership, which was part of the planning of the SNES, didn't take place until '86, after Nintendo had made its huge splash on American shores.
Im not really sure what the point is here, all Im getting out of this is a failure in the 80s that was turned to a success in the 90s.
DirtyJosé;2381630 said:
The budget required to make these later games are mind boggling. No American company was willing to put that kind of money into a video game, at least not until Nintendo had already rebuilt the American home console market. Do you think as many houses would have had the SNES or Genesis required to play these games if it wasn't for the NES's arrival in '85? If it wasn't for Nintendo brilliant strategy throughout the 80's, which inspired others like NEC and Sega to try their hand at the American home console market, there would not have been the interest in investing in the research and development of the technologies essential to home console gaming in the 90's and 00's.
The 80s big claim to fame is the Nintendo home console, Im not arguing its importance, as it was a very important, if not the most important system to gaming, but its just one system. The 90s have many systems that became far more famous than the Nintendo. Lets also not forget that the Nintendo was not the first at home console, in fact the Nintendo, your generations biggest claim to fame was a third generation system, so just like the 90s the 80s had a lot to work with, though they didnt progress videogames along nearly as much as the 90s did, as youve mentioned before, the 80s almost destroyed the video game world, granted the dug out of that hole, but it still set the 80s back as a gaming generation.
DirtyJosé;2381630 said:
Snake: A game created in the 70's.
Tetris: A game created in the 80's.
Not arguing when the games where created, simply saying that this was the first case of videogames being available on cell phones.
DirtyJosé;2381630 said:
GameBoy: Handheld gaming devices were not uncommon before the GameBoy, and had it not been for the good reputation and exposure Nintendo developed with the NES's introduction to American consumers and retailers, many would have passed at picking up the expensive GameBoy. Again, until Nintendo's arrival in '85, Americans were done with video gaming consoles.
Americans where done with gaming because of the epic failure credited to your generation, the 80s may have made amends for the problems they created, but again, the 80s created the problem and fixed it, costing them precious time to further advance gaming as a whole.
As far as hand held games, well they where around before the 80s, yes the gameboy was a first of its kind, but it was at the very end of the eighties, and while I give credit for the creation of the Gameboy it was made famous in the 90s.
DirtyJosé;2381630 said:
And through each evolution of game media, every company has emulated the security protocols innovated by Nintendo in the 80's with the development of the Famicon/NES. This strategy allows each console maker to control what games are made for it's systems, preventing the out of control third party market that lead to the market crash in '83.
This is again a win/lose situation for our generation, while this is a big part of gaming today, your generation made the mistake, unknowingly of course, but a mistake none the less. Even though the 80s fixed the problem it still cost the almost three years that could have been used for advancing games, but instead was spent digging themselves out of a massive hole.
DirtyJosé;2381630 said:
The "wild 90's" of gaming would not have been possible without the lessons learned from both the crash of the market in 83' and Nintendo's arrival and subsequent revival of the American market. Home consoles were a dead product until the NES. Cell phone games of the 90's (70's, really) aren't even close to the iconic gaming creations of the 80's, including Pac-Man and Mario. And computer gaming never reached the cultural saturation that Nintendo enjoyed until the advent of the MMORPG and modern (00's) online gaming.
The 80's made gaming as we know it today.
Pac man is a great example of a game developed in the 70s and released in the early 80s, practically right along the lines of the Genesis and the Gameboy, both needed multiple generations, and though it was released in the 80s, creation and production of Pac Man began in the 70s.
The 80s almost destroyed gaming forever, and spent years fixing the problem, time that could have been spent advancing games and systems further, instead these advancements where left for the 90s because of that problem. And while there is no arguing the importance of the third generation system known as the Nintendo, its a third generation system and the bricks where being laid out in the 70s and 60s as well. The 80s may have lit the fuse, but the rocket didnt launch until the 90s.