DirtyJosé;2392469 said:
For my last contribution to this thread I'd like to first kindly point out to Deej that Wing Commander was not an FMV game in the sense that your cited article describes. That article is speaking of games like "Sewer Shark" and "Night Trap"; relics from the Sega CD. Wing Commader used FMV sequences, but merely as cutscenes or in-game dialogue. At it's core, Wing Commander is a loose space flight simulation.
SSC's basis of the 90's greatness was that Wing Commanders FMV Sequences allowed the 90's to shine, i refuted that claim with the fact that FMV games with actors actually tanked that was my whole point in regards to the genre itself, actors had nothing to do with making any genre of gaming great.
That was my point
The wing commander game series died out after the 90's even spanning into the film genre which was a failure.
-1983: The year we ran out of continues.
I know some of you want to write it off as unimportant because it showed failure, but the importance of it and the fallout simply can not be understated as relevant for the direction of gaming going forward.
-The arrival of Nintendo Cena.
SSC likes to point out to the Sonic cartoon as being of importance to gaming culture, but did he forget about The Super Mario Brothers Super Show and Captain N? Nintendo made a splash unlike any other before or after the NES' time.
-Somewhere in Japan, Sony is scheming.
Nintendo and Sony were in bed together as far back as '86. These negotiations and planning meetings, though ending in failure, set the scene for the 90's, specifically Sony's entry into the gaming market.
You also forgot a few more events that made the 80's great
-Gaming Magazine's became a thing of reality.
The gaming industry became something of mainstream value, with the gaming culture growing thanks to Nintendo's NES console Magazines such as CVG and EGM braught decisive opinions on the gaming industry and shed light on a rather lucrative market.
-The 16 Bit Genre started
Sega Released the Sega Genesis hoping to pull the market away from the NES, Releasing the Console in 88 It allowed the company to gain a slight edge and a lucrative market share in the gaming industry until Nintendo came back Guns Blazing in the 90's with the release of the Super Nintendo.
-Mircosoft Gained dominance and Windows came to prominance.
Windows allowed game design to come together much easier, with its graphical user interface, it also allowed 3D designs for buildings and structures to come to pass, which helped bring the 3D gaming experience one step forward.
Without Microsoft's venture into computing their would also never have been an XBOX360, or live for that matter.
-We came closer to Online gaming even competing online.
With the gameline and the intellivisions Playcable, Players where able to compete online posting high scores from games played from the atari 2600 and Intellivision, though not as vast as online gaming of today it still managed to create the building blocks for what was yet to come.
-The Handheld revolution continues...
Jose touched on Pokemon, but without Nintendo's Gameboy there would be no handheld market, Nintendo revolutionalised this with Super Mario Land, which was still one of the highest selling games on that console, the gameboy went on to defeat the Game Gear, Atari Lynx, even managing to hold its own against the PSP before being eliminated in favour of the Nintendo DS which was based asthetically on the game and watch franchise which Nintendo released in 1980.
-Theres change afoot!.
Nintendo managed to help third party developers where Atari failed, giving third party game companies more control over liscencing and allowed developers to be known.
One of the biggest changes was the market, no longer did the united states hold the key to home gaming, Japan took the brass ring and kept ahold of it till this day, only releasing it's tight grip to Mircrosoft with the arrival of the XBox.
This is the pure and simple reason why the 80's is the most dominant gaming decade ever, yes the 90's continued rivalries but the console wars started between sega and Nintendo with the 1980's.