Find'er Woo'er Ryder
:( lost ma Mayhem Title
I started playing during New Pherixa, so I don't really know anything about it.
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1 Ulvenwald Tracker
4 Revenge of the Hunted
3 Wolfir Silverheart
3 Wolfir Avenger
3 Strangleroot Geist
4 Dungrove Elder
2 Sword of War and Peace
2 Phyrexian Metamorph
2 Beast Within
4 Green Sun's Zenith
1 Thrun, the Last Troll
1 Bellowing Tanglewurm
22 Forest
4 Llanowar Elves
4 Birds of Paradise
Sideboard
1 Wolfir Silverheart
2 Triumph of Ferocity
1 Wolfir Avenger
1 Crushing Vines
2 Garruk Relentless
1 Stingerfling Spider
1 Batterskull
1 Beast Within
2 Sword of Feast and Famine
1 Thrun, the Last Troll
1 Viridian Corrupter
1 Naturalize
3 Tamiyo, the Moon Sage
4 Entreat the Angels
4 Temporal Mastery
2 Desolate Lighthouse
2 Bonfire of the Damned
4 Terminus
2 Sulfur Falls
4 Pristine Talisman
1 Karn Liberated
1 Noxious Revival
1 Blue Sun's Zenith
4 Seachrome Coast
2 Gideon Jura
3 Evolving Wilds
4 Glacial Fortress
4 Ponder
4 Think Twice
6 Plains
3 Island
1 Mountain
1 Dissipate
Sideboard
1 Bonfire of the Damned
3 Timely Reinforcements
1 Jace, Memory Adept
1 Druidic Satchel
2 Day of Judgment
1 Celestial Purge
3 Negate
1 Oblivion Ring
1 Flashfreeze
1 Dissipate
The first regards deck-building...where can I go to learn the ways of this mysterious art? Are there websites, guides, so on and so forth, where basic principles are laid out? Or is it generally just cribbing off of the decks that win big at tournaments? Or a combination of those two? I suppose the question I'm really is asking is - how do I get better at deck-building?
The second is if anyone would look over this deck I got in a draft the other day. It was basically my first ever experience with Magic and I feel I got fucked over pretty well, as a function of not knowing what the hell I was doing and the guy right next to me also building a Green deck, which is fair enough, I guess. Apparently my cards are worth around $20-30 or so, though, and I only paid $10, so I guess it worked out. Here's the deck (it's all Avacyn Restored):
24 Forest
1 Borderland Ranger
1 Flowering Lumberknot
1 Geist Trappers
1 Gloomwidow
2 Howlgeist
1 Pathbreaker Wurm
1 Trusted Forcemage
1 Vorstclaw
1 Wandering Wolf
3 Wildwood Geist
1 Wolfir Avenger
1 Wolfir Silverheart
1 Yew Spirit
1 Bladed Bracers
1 Descendant's Path
1 Eaten By Spiders
2 Grounded
2 Joint Assault
2 Lair Delve
2 Natural End
1 Rain of Thorns
1 Scroll of Avacyn
1 Scroll of Griselbrand
1 Sheltering Word
1 Snare the Skies
2 Triumph of Ferocity
2 Vanguard's Shield
No sideboard for this, just 60 AR cards. My impressions is that it could play alright. There's a lot of soulbinding happening, but it has a high ACC (have I used that in the correct context?). I feel as though if I draw 3 land in my opening hand which I have a pretty good shot of doing I can do well with this deck. If not, I think I have good defense that would allow me to survive until I can get the creatures out, at which point it becomes a matter of just swinging away. I'm sure there's numerous gaping holes in it that will rip it apart, of course.
The final question is: is there a glossary or something for all your fancy lingo? Or can I just ask you to define everything you say? The words that have confused me so far: 'ramp', 'mill', and 'wolfrun'.
Copious rep and no doubt WZCW favors (kidding) will come to those who offer assistance.
Thanks.
The final question is: is there a glossary or something for all your fancy lingo? Or can I just ask you to define everything you say? The words that have confused me so far: 'ramp', 'mill', and 'wolfrun'.
Thanks.
I don't even buy boosters anymore. I just buy a playset of everything when the set comes out...A play set is 4 of each card for those who needed to know ...Anyone going to play FNM (Friday Night Magic) tommorow night?