Ash Browilliams is also really good. If the entire spread of his shotgun hits the boss, you do massive damage.
Барбоса;5448113 said:
Kai Leng was a strange battle. Nice setting with the Illusive Man's office but Kai Leng himself was underwhelming. His wrecking of the place only harmed him as the obstacles got in his way. A lot of the time he just stood still as I pumped fully charged plasma from my Geth shotgun directly in his face. The hardest part was the two Phantoms but for some reason even they kept their distance.
That battle can get a little buggy. There have been times I've fought him where he barely gets a scratch on me, and there have been times I've fought him where I couldn't get more than 5 feet of separation for more than two seconds. I'm sure there's been a happy medium in there somewhere.
To be fair, I should have seen that coming as I made mince meat out of him on Thessia. Was expecting a much tougher fight both from him and in Thessia itself.
Speaking of eating a shotgun blast, on Thessia, I was charging my shotgun for a longish shot at a marauder only for a Banshee to teleport in right in front of me.
POW! Right in the kisser!
That had to feel good.
Haven't relied on many powers at all. Very much a soldier.
Usually, I leave my squad mates to their own devices. Liara is pretty good at using her biotic anti-gravity thing so I rarely need to tell her to use it.
I'd say my most frequent power order was for the likes of James to throw his grenades.
Well if you play again as a different class, that will definitely change. Vanguard class is all about the Charge/Shotgun Blast/Nova combo.
The likes of Tali and Ash getting drunk shows the old coping mechanism.
Reckless/suicidal/depressive behaviour could all be linked to the events of ME2.
Ashley wasn't at the Collector Base, though. Though I guess she was dealing with her own stuff.
I think everyone's actions have more to do with the fact that the galaxy is ending. One life seems very insignificant in the face of almost certain doom.
I love Tali's drunk scene though. Very cute.
The constraints of Shepard's restored military command again.
That or the lack of resources at Cerberus' disposal. Or furthermore, the fact that many of Shepard's squadmates from ME2 are needed by their own people.
Glad to hear it. Tali remains my favourite and she actually became a better squad member in ME3.
What exactly is it you like about Tali? And why didn't you romance her? She has one of the most interesting romantic storylines in the game, I reckon.
Read a bit about Leviathan. Interesting to see the origin of the Reapers, even if it simply relies on introducing another ancient race to pass the "unknown origins" onto and labelling the Reapers as that trope rogue AI that decides that for the good of the galaxy, organics need to be culled.
What's interesting about them is that the arrogance shown by the Reapers is definitely prevalent in the Leviathans as well. You can see much of the Reapers in their creators.
Considering I paid just £10 for all three ME games, I am unsure if I want to pay three or four times that for a couple more missions and character, even if Javik intrigues me. Plus I am strongly opposed to DLC as a concept full stop.
That's fair.
I had fallen into the old RPG trap of forgetting to upgrade a lot of my gear. Went through a massive upgrade programme of guns and armour and emerged so much more powerful. Thessia, Cerberus base and Kai Leng were largely straightforward after that...
If I remember correctly, it's not as crucial to upgrade weapons and armor in ME3 as it is in ME1, and it's definitely far less of a pain in the ass. Of course the vanilla guns you're given to start with are weak compared to their later game upgrades, but your starter armor is pretty strong, just not necessarily customized to your style of play.
In the final stretch of missions now and I am perhaps starting to see some of the things that were disliked. There is a lot of rushed developments.
The Citadel being the Catalyst is understandable but really a cheap way out. Plus then it is suddenly taken over by the Reapers off screen and taken to Earth, which was very weak. No failed attempt to save the Citadel one last time. No cutscene with all the people you have chatted to there being overrun by the Reapers. Not good.
Then there are the expansions of EDI and Shepard's background very tacked on during the Cerberus base mission. Surely all of that could have been integrated into the story better.
I actually liked that the Citadel was the Catalyst, I wasn't put off by the, "Under our nose," trope. I do understand what you're saying about wanting to have one final battle for the Citadel, though. You'd think that if the Reapers were taking the center of the galactic government, commerce, and culture, there would be a more urgent response to secure it.
And you're right, the people who you met on the Citadel just sort of disappear from the story and their deaths are never addressed. What happened to the doctor at the hospital or Officer Bailey or the bartender/spy/Liara's other mother? They're just gone, nobody cares even though all of them played a special role in Shepard's journeys.
Барбоса;5448635 said:
As Gozer the Gozerian would say... "The choice is made..."
Destroyed the Reapers, Normandy survived and as seemingly did Shepard. Didn't really dawn on me though that destroying the Reapers really meant "destroying artificial intelligence" including EDI and the Geth. A real shame.
Yeah, that's really the only bad part about that choice in my mind. Destroying the Reapers is definitely the most diplomatic decision (giving Shepard control of the Reapers opens up the galaxy to a renewed threat, and the synthesis ending basically flies in the face of everything you've accomplished by making everyone synthetic), but losing EDI and the Geth is a steep cost.
I like to pretend it only destroyed the Reapers. I know it's not true, but my denial game is strong.
I am going to assume that the Renegade choice to make late in the game that you suggested was to do with the Illusive Man. I took it.
Good call. I love the scene with Shepard and Anderson sitting down next to each other, two old soldiers satisfied with their greatest victory yet. Might have gotten a little choked up the first time I saw that, though I was probably sleep deprived and had been doing nothing but playing Mass Effect for the past week.
I liked the carnage of the fight to the Conduit. The one battle around the missile launcher with a half dozen Brutes and maybe four Banshees was rather hectic.
They do a hell of a job capping off the trilogy with a great mission. Tough but fair, a good test of everything you've learned in Mass Effect thus far.
As with ME2, I would liked to have seen more from individual Reapers, particularly Harbinger.
Might have been nice to bring down Harbinger, but I think that defeats the point of the Reapers which is that they are a force of nature, not a species of sentient beings with hopes and dreams.
You made it through the trilogy in impressive time, congratulations. What's your overall impression?