TwistofRKO
The Legend Killer himself
There is a theory that a loss can be good for a team, while others believe there is no such thing. Let's have a brief overview of each:
Pro-Good Loss: A loss is relatively bad when compared to a win, but can be good compared to other losses. Showing no competitiveness signals a bad loss and shouldn't be uttered on the same level as losing to an even or better team in a close effort.
Anti-Good Loss: A loss shows an inability to execute to the extent of victory. It can halt momentum, and flurry a team out of control. Winning is the point of playing, and as much can be learned from a win as a close loss.
You can add, re-summarize, and/or choice your side on this.
I, personally, relate more with the Anti-Good loss world. There are no absolutes, but in most cases I see no true evidence for a "good" loss bringing anything extra to a team as compared to winning the battle instead.
I'll throw in more of my opinion once (hopefully) this gets going.
Pro-Good Loss: A loss is relatively bad when compared to a win, but can be good compared to other losses. Showing no competitiveness signals a bad loss and shouldn't be uttered on the same level as losing to an even or better team in a close effort.
Anti-Good Loss: A loss shows an inability to execute to the extent of victory. It can halt momentum, and flurry a team out of control. Winning is the point of playing, and as much can be learned from a win as a close loss.
You can add, re-summarize, and/or choice your side on this.
I, personally, relate more with the Anti-Good loss world. There are no absolutes, but in most cases I see no true evidence for a "good" loss bringing anything extra to a team as compared to winning the battle instead.
I'll throw in more of my opinion once (hopefully) this gets going.