Find'er Woo'er Ryder
:( lost ma Mayhem Title
Go for it Falkon.
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Are grading RP's based on qulaity, storyline, or both?
Dave (Constantine) didn't no show.
Are grading RP's based on qulaity, storyline, or both?
Are grading RP's based on qulaity, storyline, or both?
At least when I was creative, it was 100% on quality.
This became something of a point of contention, as my fellows in those days will attest.![]()
When I was helping run WZCW we based everything off of storyline and quality. I doubt things have changed that much.
I'll assume that, given that this happened 2 years ago, it won't be an issue if I put these details out here, but I can delete this post if it's a problem.
Anyway, there was a world title match we had going on at one point where all storyline dictated that Ricky should win, but Everest out RPd him. The storyline was not even a matter of consideration for the rest of creative, and they agreed that Everest should win. I disagreed, arguing that we should give the win to Ricky and reward Everest with a future good storyline and title run, but not disrupt our current plans. It was an argument I lost, suffice to say. (I may have mixed up Ricky and Everest - it's been 2 years).
I imagine this philosophy is still held, given the composition of the top of creative.
We had the opposite happen three years ago when my team defeated the Devilspawns despite Reaper having the better set of RP's. I guess it does depend on what direction creative wants to take.
If my history is correct, pretty much everything on creative changed in the interim period there, so it's understandable that the philosophies would be quite different.