I took a game franchise that I never really gave a full chance since the only game I played was the second game on the NES which annoyed the hell out of me, that franchise was Zelda. Since playing Zelda II: The Adventures of Link, I truly never went near Zelda, it never appealed to me, I walked passed OoT like "So what?" in 2007 when I got my Wii, Zelda: Twilight Princess came with it, after about 30 minutes, it gave me the same effect. After some recent playing of Super Smash Bros. Brawl (a game I think I underrate at times) it really got me thinking about Zelda, so I spoke to Lee and decided to pick up where I left off at Twilight Princess.
I picked up right where it started to get interesting, out of the tutorial sort of period in the Ordon Town where Twilight takes over and I got really hooked. What I loved was the beauty of the visuals mixed with the ease of the control use, outside of Mario Galaxy and Metroid Prime, this is possibly one of the best games designed on the Wii for control use, it really was pretty comfortable and easy to use. I just completed the Main Story (not 100%) with about 85% of it being me purely playing it without assistance, I admit I had to look up some areas where I had to complete it but then it's a mix on difficulty.
The first area I liked was literally how much there is to do, I spent about 40 hours doing this, so it isn't a slumberfest or too easy, there's enough to keep you going and that's just the main story alone. Much like Mario, this works in layers, you complete certain assignments which develop the story, essentially it happens in parts, like areas of the map become unlocked or the ease of getting around is made more simpler but until you complete what is 3-parts of each section, the story won't progress. It can be somewhat frustrating if you felt like you just done enough hard work and you're back at square one to do a similiar task in a different location to fight a different boss to get a certain item, but then that's how Zelda works, as well as Mario or Metroid, which also has the bonus of being able to return anywhere you like without worrying you overlooked something important.
In terms of Boss Battles, they were a little bit too easy for my taste, where back in the day of playing Mario 64 (I was 10 by then), I was always finding it hard to beat Bowser on the Second Round, yet with Zelda, the bosses just felt too easy and I think I only died once in a Boss Battle throughout the whole game, yet a volcano takes me out three times in a row! While it is challenging, it is abit of a slight let down about the bosses, but at least it assists with using a new ability you learn to complete the battle, so it really is taking off those training wheels on your new weapon or item you obtained.
I think Lee was right in telling me that Twilight Princess was the best game to get me into Zelda because it has done, while I got the extra part of doing it 100% to do, it does make me what to try out OoT so it can prove to me why it gets named the best game of all time. For those with the Wii or GameCube, I seriously recommend playing Zelda: Twilight Princess if you haven't played Zelda before, it gives a good insight on what the franchise is like. While I don't think I'll go as far as the NES/SNES games, I'll definitely try out OoT now as a result of playing it.
Marks out of 5: 4.5
Visually stunning, Beautiful Music to add, lots of play time on hand and gives a great challenge but the Boss Battles make a slight let down, but definitely a game to play