enviousdominous
Behold my diction
Finally, someone made a game that's perfect for me.
The typical devices of a video game that doubles as an interactive novel are that the main character rises, falls, rises again and all the while opposes forces that are obviously evil to an irreprehensible degree.
The Last Guardian defies the typical trends by allowing you to enjoy being a mentor and friend unto a curious and at times adorable mythical beast named Trico. You play as a child who seems to share a strong kinship with the colossal creature. Everywhere you go, Trico wants to be near you. Certain areas are designed so that Trico's own sense of playful wonder give you hints indicating how you could possibly progress to the next stage.
From what I've played so far, it's a run-of-the-mill puzzle solving game where the interactions between the main character and his pet are what make the game captivating.
In one memorable scene you walk through a small archway into a new area, and Trico attempts to follow you by putting his head through the opening but is unable to fit the rest of his massive frame. Trico then whines about not being able to follow you, but you can ease his whining by holding down the circle button near him which allows you to pet him and speak a synthetic language to say what sounds like "it's okay". You can comfort Trico at anytime, but this scene was especially heart warming.
The game is getting decent reviews, there are apparently lots of complaints about the wonky camera angles. For me, the game is everything I've ever wanted in a video game and I highly encourage anyone with a soul to try it out.
The typical devices of a video game that doubles as an interactive novel are that the main character rises, falls, rises again and all the while opposes forces that are obviously evil to an irreprehensible degree.
The Last Guardian defies the typical trends by allowing you to enjoy being a mentor and friend unto a curious and at times adorable mythical beast named Trico. You play as a child who seems to share a strong kinship with the colossal creature. Everywhere you go, Trico wants to be near you. Certain areas are designed so that Trico's own sense of playful wonder give you hints indicating how you could possibly progress to the next stage.
From what I've played so far, it's a run-of-the-mill puzzle solving game where the interactions between the main character and his pet are what make the game captivating.
In one memorable scene you walk through a small archway into a new area, and Trico attempts to follow you by putting his head through the opening but is unable to fit the rest of his massive frame. Trico then whines about not being able to follow you, but you can ease his whining by holding down the circle button near him which allows you to pet him and speak a synthetic language to say what sounds like "it's okay". You can comfort Trico at anytime, but this scene was especially heart warming.
The game is getting decent reviews, there are apparently lots of complaints about the wonky camera angles. For me, the game is everything I've ever wanted in a video game and I highly encourage anyone with a soul to try it out.