Hulk Hogan's Brother
Stop asking me what I'm gonna do!!!
I was reading through the rules last night. I was thinking that a slight change might make it a bit more interesting and allow the participating teams to do more rather than just sit around and see how the game unfolds.
What I am suggesting is that a team should be allowed to vote for and against the members of the other team just once. They will vote before the voting is opened for all the members.
A player may not be voted against twice consecutively but he could be voted for consecutively. That way, the maximum points a member will have before the voting by other members begins is 10 and the minimum a guy can have is two.
It is basically about identifying the strongest and the weakest member in the other team. Say you could basically ensure that a member of the opposite team has 10 points if you think that he is weak enough to get 10 votes against his name. The guy with 2 points could be the guy who you think is a pretty strong contender and so you are lowering his points from the beginning in order to ensure he gets eliminated quickly.
Basically, I think it adds a bit more strategy to the game.
What I am suggesting is that a team should be allowed to vote for and against the members of the other team just once. They will vote before the voting is opened for all the members.
A player may not be voted against twice consecutively but he could be voted for consecutively. That way, the maximum points a member will have before the voting by other members begins is 10 and the minimum a guy can have is two.
It is basically about identifying the strongest and the weakest member in the other team. Say you could basically ensure that a member of the opposite team has 10 points if you think that he is weak enough to get 10 votes against his name. The guy with 2 points could be the guy who you think is a pretty strong contender and so you are lowering his points from the beginning in order to ensure he gets eliminated quickly.
Basically, I think it adds a bit more strategy to the game.