Often if a game series has been long lasting and is losing popularity(Even sometimes still has popularity) or the team behind the series has just gotten fucking lazy and are completely inept in creativity for another sequel, they reboot a game series to fix any of these problems. These sometimes involve starting the game off in a completely differant time period then when the original series started( I.E Fallout 3 started us off 200 years after the original two games.), or just a brand new game all together(ShadowRun went from one of the best RPG's of its time to a God damn FPS!), modifies a character or two and maybe a new genre instead(DOOM 3 changed DOOM's regular Action genre to a more horror orientated style). The most recent evidence of one of these styles of reboots is in the latest Devil May Cry(A game series I personally hate but see it's positives points) game, where one of one of CAPCOM's best ever characters Dante, A white haired Badass who uses guns AND a sword(Which is pretty badass.) has been rebooted to a twilight vampire lookalike:
That's not to say that gaming reboots are necessarily a bad thing, some game series reboots have been nothing short of a blessing on the series and even sometimes perfected them and made them better than they originally were. The most evident example of this for me was Fallout 3. While the original Fallout games were good in their own way for their time, Fallout 3 has little to do with the previous games in the series, save for its post-apocalyptic setting. By combining the series’ signature conversation system and RPG elements with a first person viewpoint, Fallout 3 was able to give players a sense of immersion that few games have. You truly felt isolated, yet the decisions you made had lasting effects on the world around you. Black Isle Studios brought Fallout into this world, but when Bethesda took over they perfected it. Other great reboots were Tomb Raider being rebooted by the release of Tomb Raider: Legend and Prince of Persia going from a good platformer PC game to an excellent adventure game that introduced us to Parkour elements that were never seen but are being used nowadays for popular games like Assassin's Creed & Uncharted.
An overflow of good converts to bad. This is most evident in terrible reboots. Crappy reboots are mostly done in great old games that are rebooted to effectively rape our childhood completely and often totally miss the point of what the game was originally about in an attempt to make it a “gritty” and “edgy” incarnation. One prime example of this is Space Invaders. You remember this game right? The retro game where you play as the little ship fighting hordes of spaceships who get faster with every level making it the first game with an increasing difficulty. This game was rebooted to Space Raiders in 2002 which was a game that involved the main character fighting gigantic bugs (Not aliens) in a suburb(Not space) as a single character(NOT a spaceship!) with two guns. It had a storyline that featured a love interest. Does any of this sound like Space Invaders to you? It sounds like madness™ to me. Ask about any retro games from the past: Bomber man, Pac Man, Bionic Commando; They all had crappy modern day remakes that would bring a person closer to the brink of throwing their game console against a brick wall over and over again.
Personally I hate Game reboots but what are your thoughts on them? Creative or just pure Laziness?

That's not to say that gaming reboots are necessarily a bad thing, some game series reboots have been nothing short of a blessing on the series and even sometimes perfected them and made them better than they originally were. The most evident example of this for me was Fallout 3. While the original Fallout games were good in their own way for their time, Fallout 3 has little to do with the previous games in the series, save for its post-apocalyptic setting. By combining the series’ signature conversation system and RPG elements with a first person viewpoint, Fallout 3 was able to give players a sense of immersion that few games have. You truly felt isolated, yet the decisions you made had lasting effects on the world around you. Black Isle Studios brought Fallout into this world, but when Bethesda took over they perfected it. Other great reboots were Tomb Raider being rebooted by the release of Tomb Raider: Legend and Prince of Persia going from a good platformer PC game to an excellent adventure game that introduced us to Parkour elements that were never seen but are being used nowadays for popular games like Assassin's Creed & Uncharted.
An overflow of good converts to bad. This is most evident in terrible reboots. Crappy reboots are mostly done in great old games that are rebooted to effectively rape our childhood completely and often totally miss the point of what the game was originally about in an attempt to make it a “gritty” and “edgy” incarnation. One prime example of this is Space Invaders. You remember this game right? The retro game where you play as the little ship fighting hordes of spaceships who get faster with every level making it the first game with an increasing difficulty. This game was rebooted to Space Raiders in 2002 which was a game that involved the main character fighting gigantic bugs (Not aliens) in a suburb(Not space) as a single character(NOT a spaceship!) with two guns. It had a storyline that featured a love interest. Does any of this sound like Space Invaders to you? It sounds like madness™ to me. Ask about any retro games from the past: Bomber man, Pac Man, Bionic Commando; They all had crappy modern day remakes that would bring a person closer to the brink of throwing their game console against a brick wall over and over again.
Personally I hate Game reboots but what are your thoughts on them? Creative or just pure Laziness?