This is a debate between me and Dave, but I encourage ALL fans of the FF series to join in as well.
There is a lot of arguments among fans of the series as to whether the oldschool FF's are better or the modern ones. I would like to know which style you like better for the series. Oldschool (1, 2, 3, 4, 5, 6 and Mystic Quest) or modern (7, 8, 9, 10, 10-2, 12, and 13) and why.
A brief history on the series:
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OLDER FF GAMES
-------------------------------
Final Fantasy
Where it all began. This was one of the first RPG's ever and introduced us to 6 character classes, all of which have shown up in most of the other games in the series. The original was on NES in 1987 and then got remade several times for Playstation, Gameboy Advance, and PSP.
Final Fantasy 2
(Not to be confused with Final Fantasy 2 on the SNES) This game, while the least popular in the series, was the first FF to have heroes that had actual development and backstories. It was an NES classic who's main problem was an aggrivating (yet unique) battle system where you earned stat updates in battle actions rather than leveling through EXP. The story and characters were great for its time. We also saw an airship engineer named Cid and Chocobos for the first time. The original NES version was never released outside of Japan. It has been remade for the Playstation, Gameboy Advance, and PSP.
Final Fantasy 3
(Not to be confused with Final Fantasy 3 on the SNES) This game was so ahead of its time. It took the NES to its limit for graphics and music. The EXP leveling system returned. It took the character class system of it's ancestor, FF1, and gave it a massive upgrade where you could now change your character class from the main menu. The original was on NES but did not see a worldwide release. It got remade for the DS with upgrades to both the soundtrack and graphics. The 4 heroes now also had names and backstories.
Final Fantasy 4
The first entry on the SNES (originally released as FF2 due to translation issues) and one of the more popular FF games. It took everything that FF2 and FF3 had done best, and made it better. Each of the many playable characters had a predetermined character class. Many playable characters with great character development and a story that was nothing short of incredible for its time. The only major flaw it had was that you could not control when someone was in your active party or not. That was changed in a special version on Game Boy Advance where a new event was added that you could pick your party members for, although in the DS version that was taken out. It received a remake on the DS with updated graphics and soundtrack. This is one of my two personal favorites, alongside FF7.
Final Fantasy Mystic Quest
Although this game gets a lot of criticism for being too easy, I really enjoyed it. Its low difficulty level is honestly its best quality. It is the perfect game for someone to break into the RPG genre with because it is user-friendly and entertaining. The characters did not have much development or backstories, but the game was fun and a lot better than a lot of people seem to think it is. The soundtrack was amazing too.
Final Fantasy 5
The character class system returned in this entry. You could assign all sorts of abilities that someone mastered by using a certain character class long enough. The original SNES version did not get released worldwide, but it got a remake on the Playstation and Gameboy Advance. It had a good story and good soundtrack, but fell a little short in character development compared to FF4. It was good for its time though and a fun game.
Final Fantasy 6
Originally released on the SNES as Final Fantasy 3 due to translation errors.... Final Fantasy 6 is another one of the more popular entries in the series. It featured the largest playable cast (14 in the final party, if you recruited everybody) so far in the series. The graphics were amazing at the time and so was the soundtrack. It received remakes on the Playstation and Gameboy Advance.
----------------------
MODERN FF GAMES
---------------------
Final Fantasy 7
One of the most popular RPG's of all time. It took the series to 3D and started the "modern" style of the series by relying on cut-scenes and 3D graphics. Some of my fondest memories come from playing this game over and over again. It is a favorite among countless gamers. The materia system allowed a lot of customization for characters, and the soundtrack was out of this world. Many of the characters went on to become fan favorites. Cloud Strife inspired countless other "spiky haired angsty heroes with huge sword" characters.... Sephiroth is widely regarded as one of the best villains ever.... Aeris was involved in the biggest spoiler in video game history.... and then there's Tifa, who is arguably the most popular female RPG character. FF7 has yet to receive a remake, nor have any that came after it.
Final Fantasy 8
FF7 was a hard act to follow, and FF8 stepped up to that challenge, despite receiving a lot of criticism at first. The graphics took on a new CG style, as opposed to the cartoony style the fans were used to up until this entry. The cut-scenes were better than ever. It also had a good soundtrack and great character development from the main characters.
Final Fantasy 9
In this entry the series returned to its roots with a medieval world full of interesting characters. The character classes returned, but each playable character had a predetermined character class, like in FF4. The graphics also had the same oldschool cartoony feel to them, despite remaining in 3D and CG like FF8. In my personal opinion, it fell short of the potential it had.... but it was a really great game.
Final Fantasy X & X-2
The first entry on the PS2 and the first to feature voice-overs for the characters during dialogue scenes. The sphere grid was a very innovative new way to make the characters stronger as they leveled up. FFX became the first entry in the series to receive a "true" sequal, in FFX-2 (which I consider to be the 11th game in the series because FFXI is a MMORPG). FFX-2 brought back the character class system seen in 1, 3, and 5. Also.... Yuna and Rikku looked great in most of their character class outfits.
Final Fantasy XII
This entry introduced a few innovations such as battles occuring on the same screen, a customizable system for the characters called gambits, and the license system which determined what abilities or equipment you could unlock. The graphics also saw a large change compared to older entries, to a more realistic look.
Final Fantasy XIII
Not gonna reveal anything here as that could be seen as spoilers.
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Ok.... now that that's out of the way.... which style do you prefer when it comes to Final Fantasy and why?
I personally prefer the older ones because of nostalgia, as well as how they were (for the most part) more fun than most of the newer ones, and had greater replay value.
I plan on going into FAR greater detail in my next post, but I am going to let Dave have the first opening statement in our debate. So let's begin this thing.
There is a lot of arguments among fans of the series as to whether the oldschool FF's are better or the modern ones. I would like to know which style you like better for the series. Oldschool (1, 2, 3, 4, 5, 6 and Mystic Quest) or modern (7, 8, 9, 10, 10-2, 12, and 13) and why.
A brief history on the series:
-------------------------------
OLDER FF GAMES
-------------------------------
Final Fantasy
Where it all began. This was one of the first RPG's ever and introduced us to 6 character classes, all of which have shown up in most of the other games in the series. The original was on NES in 1987 and then got remade several times for Playstation, Gameboy Advance, and PSP.
Final Fantasy 2
(Not to be confused with Final Fantasy 2 on the SNES) This game, while the least popular in the series, was the first FF to have heroes that had actual development and backstories. It was an NES classic who's main problem was an aggrivating (yet unique) battle system where you earned stat updates in battle actions rather than leveling through EXP. The story and characters were great for its time. We also saw an airship engineer named Cid and Chocobos for the first time. The original NES version was never released outside of Japan. It has been remade for the Playstation, Gameboy Advance, and PSP.
Final Fantasy 3
(Not to be confused with Final Fantasy 3 on the SNES) This game was so ahead of its time. It took the NES to its limit for graphics and music. The EXP leveling system returned. It took the character class system of it's ancestor, FF1, and gave it a massive upgrade where you could now change your character class from the main menu. The original was on NES but did not see a worldwide release. It got remade for the DS with upgrades to both the soundtrack and graphics. The 4 heroes now also had names and backstories.
Final Fantasy 4
The first entry on the SNES (originally released as FF2 due to translation issues) and one of the more popular FF games. It took everything that FF2 and FF3 had done best, and made it better. Each of the many playable characters had a predetermined character class. Many playable characters with great character development and a story that was nothing short of incredible for its time. The only major flaw it had was that you could not control when someone was in your active party or not. That was changed in a special version on Game Boy Advance where a new event was added that you could pick your party members for, although in the DS version that was taken out. It received a remake on the DS with updated graphics and soundtrack. This is one of my two personal favorites, alongside FF7.
Final Fantasy Mystic Quest
Although this game gets a lot of criticism for being too easy, I really enjoyed it. Its low difficulty level is honestly its best quality. It is the perfect game for someone to break into the RPG genre with because it is user-friendly and entertaining. The characters did not have much development or backstories, but the game was fun and a lot better than a lot of people seem to think it is. The soundtrack was amazing too.
Final Fantasy 5
The character class system returned in this entry. You could assign all sorts of abilities that someone mastered by using a certain character class long enough. The original SNES version did not get released worldwide, but it got a remake on the Playstation and Gameboy Advance. It had a good story and good soundtrack, but fell a little short in character development compared to FF4. It was good for its time though and a fun game.
Final Fantasy 6
Originally released on the SNES as Final Fantasy 3 due to translation errors.... Final Fantasy 6 is another one of the more popular entries in the series. It featured the largest playable cast (14 in the final party, if you recruited everybody) so far in the series. The graphics were amazing at the time and so was the soundtrack. It received remakes on the Playstation and Gameboy Advance.
----------------------
MODERN FF GAMES
---------------------
Final Fantasy 7
One of the most popular RPG's of all time. It took the series to 3D and started the "modern" style of the series by relying on cut-scenes and 3D graphics. Some of my fondest memories come from playing this game over and over again. It is a favorite among countless gamers. The materia system allowed a lot of customization for characters, and the soundtrack was out of this world. Many of the characters went on to become fan favorites. Cloud Strife inspired countless other "spiky haired angsty heroes with huge sword" characters.... Sephiroth is widely regarded as one of the best villains ever.... Aeris was involved in the biggest spoiler in video game history.... and then there's Tifa, who is arguably the most popular female RPG character. FF7 has yet to receive a remake, nor have any that came after it.
Final Fantasy 8
FF7 was a hard act to follow, and FF8 stepped up to that challenge, despite receiving a lot of criticism at first. The graphics took on a new CG style, as opposed to the cartoony style the fans were used to up until this entry. The cut-scenes were better than ever. It also had a good soundtrack and great character development from the main characters.
Final Fantasy 9
In this entry the series returned to its roots with a medieval world full of interesting characters. The character classes returned, but each playable character had a predetermined character class, like in FF4. The graphics also had the same oldschool cartoony feel to them, despite remaining in 3D and CG like FF8. In my personal opinion, it fell short of the potential it had.... but it was a really great game.
Final Fantasy X & X-2
The first entry on the PS2 and the first to feature voice-overs for the characters during dialogue scenes. The sphere grid was a very innovative new way to make the characters stronger as they leveled up. FFX became the first entry in the series to receive a "true" sequal, in FFX-2 (which I consider to be the 11th game in the series because FFXI is a MMORPG). FFX-2 brought back the character class system seen in 1, 3, and 5. Also.... Yuna and Rikku looked great in most of their character class outfits.
Final Fantasy XII
This entry introduced a few innovations such as battles occuring on the same screen, a customizable system for the characters called gambits, and the license system which determined what abilities or equipment you could unlock. The graphics also saw a large change compared to older entries, to a more realistic look.
Final Fantasy XIII
Not gonna reveal anything here as that could be seen as spoilers.
------------------------------------
Ok.... now that that's out of the way.... which style do you prefer when it comes to Final Fantasy and why?
I personally prefer the older ones because of nostalgia, as well as how they were (for the most part) more fun than most of the newer ones, and had greater replay value.
I plan on going into FAR greater detail in my next post, but I am going to let Dave have the first opening statement in our debate. So let's begin this thing.