Alex
King Of The Wasteland
Prince Of Persia is a video game franchise dating back to 1989 where it started as a 2D platformer with puzzle elements and some combat. It was a landmark at the time because it involved rotoscoping (taking inspiration from live action) and the platforming was realistic (if you fell a certain distance you'd die) There were two sequels to this game one also in 2D (Prince Of Persia Shadow And Flame) and Prince Of Persia 3D (which was poorly recieved due to bugs)
Ubisoft bought the rights to the series and released Sands Of Time in 2003 which was critically acclaimed, this was followed by two sequels (Warrior Within and Two Thrones) all games were applauded for their platforming and combat mechanics as well as their puzzles.
After the series concluded Ubisoft decided to try a different series Assassins' Creed in 2007. This borrowed several elements from Prince Of Persia (platforming and puzzle solving) as well as adding stealth and an open world (ala GTA) and was acclaimed as well (with only the combat being seen as a slight negative)
Ubisoft decided to try a different Prince Of Persia series in 2008 (different to Sands Of Time) and decided to change some things, most notably combat. (you only fought one enemy at a time throughout the entire game) It got mixed reviews (mainly because of the combat)
Ubisoft decided to go back to Assassins' Creed and realised Assassins' Creed 2 in 2009. This was seen as an improvement over its predecessor as the combat was better and the platforming was enhanced as well as some RPG elements (you made money in your villa to buy things)
This was followed up with Assassins' Creed Brotherhood in 2010. Which carried on from 2 with not much in the way of new gameplay features (unless you count multiplayer)
Now there was another Prince Of Persia game in 2010 (Forgotten Sands) but it has been argued it was a cash in on the Sands Of Time film. It was set between The Sands Of Time and Warrior Within games, the only real gameplay addition was the inclusion of elemental powers which help in platforming and combat. Now while it has been said to be a good game tehre were complaints of bugs and not nearly as much effort put in by Ubisoft as they had on Assassins' Creed.
Now here's the question. Has Assassins' Creed replaced Prince Of Persia as one of Ubisofts primary series' and why.
Ubisoft bought the rights to the series and released Sands Of Time in 2003 which was critically acclaimed, this was followed by two sequels (Warrior Within and Two Thrones) all games were applauded for their platforming and combat mechanics as well as their puzzles.
After the series concluded Ubisoft decided to try a different series Assassins' Creed in 2007. This borrowed several elements from Prince Of Persia (platforming and puzzle solving) as well as adding stealth and an open world (ala GTA) and was acclaimed as well (with only the combat being seen as a slight negative)
Ubisoft decided to try a different Prince Of Persia series in 2008 (different to Sands Of Time) and decided to change some things, most notably combat. (you only fought one enemy at a time throughout the entire game) It got mixed reviews (mainly because of the combat)
Ubisoft decided to go back to Assassins' Creed and realised Assassins' Creed 2 in 2009. This was seen as an improvement over its predecessor as the combat was better and the platforming was enhanced as well as some RPG elements (you made money in your villa to buy things)
This was followed up with Assassins' Creed Brotherhood in 2010. Which carried on from 2 with not much in the way of new gameplay features (unless you count multiplayer)
Now there was another Prince Of Persia game in 2010 (Forgotten Sands) but it has been argued it was a cash in on the Sands Of Time film. It was set between The Sands Of Time and Warrior Within games, the only real gameplay addition was the inclusion of elemental powers which help in platforming and combat. Now while it has been said to be a good game tehre were complaints of bugs and not nearly as much effort put in by Ubisoft as they had on Assassins' Creed.
Now here's the question. Has Assassins' Creed replaced Prince Of Persia as one of Ubisofts primary series' and why.