Commander John Shepard

JGlass

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Commander John Shepard

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Throughout the course of human history there have been hundreds, if not thousands or heroic men and women: people who dedicated their lives to protecting the masses from harm. Perhaps no hero did more for humanity, than Commander John Shepard.

Humanity learned it wasn’t alone in the universe in the year 2157, and it quickly established itself as a major player in the politics of the galaxy along with the asaris, turians, and salarians. Sadly, this made humans one of the many targets of The Reapers: a race of sentient synthetics that hold vast technologically superiority to any other race, and one that has tasked itself with wiping out all space-faring civilizations every 50,000 years. The galaxy needed someone to lead the charge against the Reapers to save them from the fate that befell their predecessors time and time again. John Shepard was that leader.

With an impeccable service record, great aim, and the uncanny ability to attract powerful allies, it was John Shepard, Commander of the SSV Normandy, that lead the charge against the Reapers. He defeated the rogue Specter Saren, an army of mutated protheans called Collectors, and finally managed to halt the Reaper invasion and protect all the races of the galaxy from ever having to suffer the Reaper’s wrath ever again.

Shepard has many intangibles that make him a hero, but he’s also likely the best soldier in the Alliance military. He’s equipped to the teeth with the best weaponry and armor that the galaxy has to offer and is knowledgeable of all types of fighting styles. Combine that with his biotic and technological abilities, and John Shepard could add BattleZone Champion to his already impressive list of accomplishments.

Abilities
  • Alliance Military Training- Shepard has received the best military training available during his service in the Alliance Military. He has increased strength, stamina, durability, and focus.
  • Marksman- Shepard is extremely skilled with many different times of weaponry. He has shown proficiency with assault rifles, sniper rifles, pistols, submachineguns, shotguns, and heavy weaponry.
  • Biotics- Shepard can use biotic abilities. For those unfamiliar with the Mass Effect series biotic abilities are essentially telekinetic powers that are used in various ways in offensive and defensive tactics.
  • Technical expertise- Shepard has shown expertise in technical aspects of battle, including hacking synthetic enemies, sabotaging enemy weapons and shields, and using various technical attacks like incinerate and overload.
  • Military expertise- Shepard’s training and experience has led to him being accustomed to fighting in many different environments and styles.
  • First-Aid- With the use of his omni-tool, Shepard is able to recover from most wounds he’d face on the battle field.

Assets
  • High grade weaponry- As a Council Specter Shepard has access to the best weaponry that the universe has to offer.
  • Omni-tool- Shepard’s omni-tool serves many uses, including dispensing medi-gel, hacking computerized systems, and even acting as a high-tech blade weapon.
  • Medi-gel- Medi-gel is a gel that quickly heals most injuries anyone will face on the battlefield. While it won’t put your brains back in your head, it will certainly clear up any bullet wounds or burns.
  • N7 Armor-Shepard’s N7 armor is one of his most advanced pieces of technology. The armor can protect him against almost any kind of damage and is made extra durable by providing kinetic barriers that will completely negate any damage until they are brought down.
 

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