The Insano Shiekh
Certified Mother Lover
Hello, three ladies and gentleman of WrestleZone, today, I have a special topic for all of you, Greatest Anti-Air Finishers.
Basically, the point of this forum is to discuss which finisher is best for anti-air (catching, kicking, slamming, punching, or etc. someone when they're springboard jumping or jumping off the turnbuckle) finisher right now in the WWE. Below is my list.
1. Black Hole Slam- Currently, no one is using this in the WWE, but when Umaga (RIP) was still active in the WWE, he used it every now and then as some kind of signature. Usually, if someone is using this finisher, when their opponent jumps, the user can just catch the opponent in mid-air and perform the Black-Hole Slam and usually just go for the pin, possibly having the impact be more deadly than in usual situations.
2. Superkick- By use of many superstars, although not mostly as finishers, when their opponent leaps, all the user has to do is just throw up their boot at the right time and their opponent is usually out, no other details to it.
3. RKO/Cutter- Pretty simple. The user's opponent leaps, and the user just jumps up and slams their head into the mat, done and done, period.
4. Spear- Though not used in situation where the user's opponents go for a crossbody, in a jump for a Hurricanrana, the user just runs up and nails the Spear.
5. Chokeslam- In most situations, all the user would have to do is grab their opponent by the throat and slam them down as a Fatality.
What do you guys think?
Basically, the point of this forum is to discuss which finisher is best for anti-air (catching, kicking, slamming, punching, or etc. someone when they're springboard jumping or jumping off the turnbuckle) finisher right now in the WWE. Below is my list.
1. Black Hole Slam- Currently, no one is using this in the WWE, but when Umaga (RIP) was still active in the WWE, he used it every now and then as some kind of signature. Usually, if someone is using this finisher, when their opponent jumps, the user can just catch the opponent in mid-air and perform the Black-Hole Slam and usually just go for the pin, possibly having the impact be more deadly than in usual situations.
2. Superkick- By use of many superstars, although not mostly as finishers, when their opponent leaps, all the user has to do is just throw up their boot at the right time and their opponent is usually out, no other details to it.
3. RKO/Cutter- Pretty simple. The user's opponent leaps, and the user just jumps up and slams their head into the mat, done and done, period.
4. Spear- Though not used in situation where the user's opponents go for a crossbody, in a jump for a Hurricanrana, the user just runs up and nails the Spear.
5. Chokeslam- In most situations, all the user would have to do is grab their opponent by the throat and slam them down as a Fatality.
What do you guys think?