Ty Burna
Getting Noticed By Management
I downloaded the demo off Xbox Live and fought enough matches to get a good feel for what it will be like, gameplay wise.
First and foremost, punching and kicking are pretty straight forward, you can hit LB and/or LT to alternate where your punches/kicks go and what kind of punches/kicks. This was a bit confusing at first and required a bit of reading from the pause menu. Transitioning from certain aspects of the fight were pretty smooth, I didn't see judder or any twitchy motions by the fighters, and looked like a legit UFC fight. The game is similar to the Fight Night series as there is no health bars or anything to that effect. This has good and negative, with Fight Night you knew when you were going to get crushed or when you were close to dropping. In Undisputed, you could be dominating and suddenly get caught by a right jab and drop and KO'd. Not necessarily bad as that is the nature of the UFC beast, but at least some sort of warning you're on weak legs would be nice. Graphics wise it looked good for the most part, but some of the blood showing on the body doesn't look too realistic, but it looks awesome beating the hell out of your opponent and seeing him spewing blood everywhere.
Now to the bad or questionable parts, this will have a very steep learning curve, and even after about 7 matches I still had no idea how to transition to different parts of the guard while on the ground. I also couldn't figure out how to keep a clinch for an extended period of time. Submission moves I'm thinking are going to be extremely difficult to pull off, which is fine but then it boils down to a slug fest and a lot of MMA fighting is based on ground fighting and submissions. I do note that this was a demo and that could change by the time the full game is released.
Overall I'd say based off the demo it looks like they were able to accurately translate MMA fighting into a video game, and I think it assures me that this could be a very solid game. I guess we will have to see what the full game has going for us, but for now, first impressions are very solid, and good first impressions always show good promise for a game.
First and foremost, punching and kicking are pretty straight forward, you can hit LB and/or LT to alternate where your punches/kicks go and what kind of punches/kicks. This was a bit confusing at first and required a bit of reading from the pause menu. Transitioning from certain aspects of the fight were pretty smooth, I didn't see judder or any twitchy motions by the fighters, and looked like a legit UFC fight. The game is similar to the Fight Night series as there is no health bars or anything to that effect. This has good and negative, with Fight Night you knew when you were going to get crushed or when you were close to dropping. In Undisputed, you could be dominating and suddenly get caught by a right jab and drop and KO'd. Not necessarily bad as that is the nature of the UFC beast, but at least some sort of warning you're on weak legs would be nice. Graphics wise it looked good for the most part, but some of the blood showing on the body doesn't look too realistic, but it looks awesome beating the hell out of your opponent and seeing him spewing blood everywhere.
Now to the bad or questionable parts, this will have a very steep learning curve, and even after about 7 matches I still had no idea how to transition to different parts of the guard while on the ground. I also couldn't figure out how to keep a clinch for an extended period of time. Submission moves I'm thinking are going to be extremely difficult to pull off, which is fine but then it boils down to a slug fest and a lot of MMA fighting is based on ground fighting and submissions. I do note that this was a demo and that could change by the time the full game is released.
Overall I'd say based off the demo it looks like they were able to accurately translate MMA fighting into a video game, and I think it assures me that this could be a very solid game. I guess we will have to see what the full game has going for us, but for now, first impressions are very solid, and good first impressions always show good promise for a game.