WZCW.com Exclusive! Wrestler stats for WZCW: Kingdom Come game! | WrestleZone Forums

WZCW.com Exclusive! Wrestler stats for WZCW: Kingdom Come game!

Blade

"Original Blade"
First, the serious stuff:

This is an article for FUN. Don't take it seriously. Anyone making whiney complaints about their own or anyone else's stats being too low/high WILL BE PUNISHED. The game graphic was made by Kermit, so rep his balls off. Stats are only provided for wrestlers who joined on or before 11-07-2011. Any wrestlers who joined after that date I am not familiar enough with to make stats for them. Stats are based on strengths, weaknesses, height, weight, moveset and, in some cases, gimmick. Enjoy.

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With the release of WZCW's second game, WZCW: Kingdom Come being released on the 25th of November, the developer has released the stats for each wrestler on the game's roster!

Here are the stats:

Action Saxton
Action Saxton:
Strength: 8
Striking: 9
Submission: 3
Technical: 4
Speed: 5
Agility: 6
Toughness: 8
Charisma: 9
Overall: 76

Ale:
Ale:
Strength: 10
Striking: 8
Submission: 6
Technical: 3
Speed: 3
Agility: 4
Toughness: 8
Charisma: 5
Overall: 68

Alex Bowen:
Strength: 6
Striking: 9
Submission: 4
Technical: 4
Speed: 5
Agility: 5
Toughness: 10
Charisma: 9
Overall: 75

Austin Reynolds:
Strength: 5
Striking: 8
Submission: 5
Technical: 7
Speed: 9
Agility: 10
Toughness: 7
Charisma: 9
Overall: 84

Baez:
Striking: 5
Submission: 8
Technical: 7
Speed: 7
Agility: 9
Toughness: 7
Charisma: 6
Overall: 79

Baller:
Baller:
Strength: 4
Striking: 6
Submission: 7
Technical: 5
Speed: 9
Agility: 9
Toughness: 7
Charisma: 9
Overall: 78

Barbosa:
Strength: 9
Striking: 8
Submission: 9
Technical: 8
Speed: 5
Agility: 5
Toughness: 8
Charisma: 6
Overall: 83

Big Dave:
Strength: 8
Striking: 8
Submission: 4
Technical: 9
Speed:7
Agility: 7
Toughness: 9
Charisma: 8
Overall: 85

Black Dragon
Strength: 5
Strike: 8
Submission: 7
Technical: 6
Speed: 6
Agility: 7
Toughness: 9
Charisma: 5
Overall: 74

Blade:
Strength: 6
Striking: 5
Submission: 8
Technical: 10
Speed: 6
Agility: 7
Toughness: 7
Charisma: 8
Overall: 81

Brad Bomb:
Strength: 8
Striking: 8
Submission: 8
Technical: 7
Speed: 6
Agility: 4
Toughness: 7
Charisma: 5
Overall: 73

Chris Beckford:
Strength: 4
Submission: 5
Strike: 7
Technical: 6
Speed: 10
Agility: 9
Toughness: 6
Charisma: 8
Overall: 80

Chris K.O.:
Strength: 5
Submission: 9
Strike: 7
Technical: 7
Speed: 6
Agility: 4
Toughness: 8
Charisma: 6
Overall: 73

Everest:
Strength: 5
Strike: 6
Submission: 9
Technique: 9
Speed: 6
Agility: 6
Toughness: 7
Charisma: 9
Overall: 80

Gordito:
Strength: 5
Striking: 8
Submission: 8
Technique: 8
Speed: 5
Agility: 5
Toughness: 9
Charisma: 9
Overall: 81

Jack Skinner:
Strength: 4
Striking: 7
Submission: 6
Technique: 3
Speed: 9
Agility: 7
Toughness: 4
Charisma: 7
Overall: 68

James King:
Strength: 8
Striking: 7
Submission: 8
Technical: 6
Speed: 4
Agility: 4
Toughness: 8
Charisma: 7
Overall: 75

Johnny Scumm:
Strength: 4
Striking: 6
Submission: 9
Technical: 6
Speed: 6
Agility: 4
Toughness: 7
Charisma: 5
Overall: 67

King Shabba:
Strength: 5
Striking: 9
Submission: 4
Technical: 6
Speed: 8
Agility: 9
Toughness: 6
Charisma: 8
Overall: 76

Saboteur:
Strength: 5
Striking: 9
Submission: 8
Technical: 4
Speed: 6
Agility: 7
Toughness: 8
Charisma: 7
Overall: 75

Sam Smith:
Strength: 7
Striking: 5
Submission: 9
Technical: 9
Speed: 5
Agility: 6
Toughness: 7
Charistma: 8
Overall: 78

Scott Hammond:
Strength: 9
Striking: 7
Submission: 9
Technical: 8
Speed: 4
Agility: 3
Toughness: 9
Charisma: 7
Overall: 77


Sean Cruz:
Strength: 6
Striking: 7
Submission: 3
Technical: 5
Speed: 9
Agility: 9
Toughness: 5
Charisma: 8
Overall: 73

Showtime:
Strength: 5
Striking: 6
Submission: 9
Technical: 7
Speed: 9
Agility: 9
Toughness: 7
Charisma: 10
Overall: 87

Steven Holmes:
Strength: 7
Striking: 3
Submission: 9
Technical: 10
Speed: 6
Agility: 6
Toughness: 7
Charisma: 8
Overall: 80

Steven Kurtesy:
Strength: 6
Striking: 9
Submission: 10
Technical: 9
Speed: 5
Agility: 5
Toughness: 7
Charisma: 8
Overall: 82

Steamboat Ricky:
Strength: 9
Striking: 9
Submission: 7
Technical: 7
Speed: 5
Agility: 4
Toughness: 8
Charisma: 10
Overall: 81

Titus:
Strength: 4
Striking: 7
Submission: 8
Technical: 9
Speed: 7
Agility: 6
Toughness: 8
Charisma: 10
Overall: 82

Ty Burna:
Strength: 8
Strike Power: 9
Submission: 9
Grapple: 7
Speed: 5
Agility: 7
Toughness: 9
Charisma: 9
Overall: 88



Wasabi Toyota:
Strength: 10
Striking: 7
Submission: 7
Technical: 7
Speed: 4
Agility: 6
Toughness: 8
Charisma: 9
Overall: 82
 
Update!

World renown game reviewer, Jack L. Spottingham, was able to pick up a copy of WZCW: Kingdom Come before the release date and do a review over the highly-hyped game.​

Jack L. Spottingham at SuperAwesomeMegaGameReview.com said:
With a slumped summer for gaming, it was a breath of fresh air to pick up WZCW: Kingdom Come. I’ve been a long time fan of wrestling games, and when I heard that the WZCW was producing this game; I admit that I was skeptical. The mechanics and game play rival other THQ wrestling games, but WZCW: Kingdom Come takes a surprising win over others with its impressive storylines and customization.

Let’s look at the initial selection first: The game includes a roster of 30 current WZCW superstars; as well as the additional un-lockable characters, 7 show-themed arenas; as well as the un-lockable Custom & Kingdom Come arena, thousands of possible match variations; including, but not limited to: Hell in the Cell, Table Match, Inferno Match, TLC Match, Buried Alive Match, Street Fight, and First Blood matches. The game also offers a wide variety of options for Custom Characters, with much more options able to be un-locked through various methods.

The game certainly throws you into a sandbox atmosphere, but fans who want to go more in-depth with their customization will have to complete achievements in the game’s various modes in order to create the vast WZCW Empire that they hunger for. Un-lockable content can be achieved in three different ways: E-Cash, Career Mode, and Challenge Mode.

E-Cash is the currency of WZCW: Kingdom Come, and it can be achieved by advancing in Career Mode, beating challenges in Challenge Mode, and playing exhibition matches with friends. The E-Cash you acquire can be used to purchase various outfits, gimmicks, usable weapons, and even stage parts to construct your very own arena. E-Cash plays a big part in Career Mode, as it requires investing in different things in order to maintain allies and keep enemies at bay. Players may also have to purchase ring attires in order to appease fans, or even purchase fancy cars for ring entrances.

Career Mode takes on a very different game schematic compared to most wrestling games. The player is able to start the Career Mode with either an already existing WZCW superstar or a Custom Character. The player will then embark on the journey from the Meltdown after Kingdom Come to the various years to come. The path you choose is your own, and can range from a wide selection of choices.

The player is able to set his ambition on either one of the five WZCW Titles or a developing feud with another superstar. At any time a player can choose to abort an ambition, but it might cause a lost of crowd support. Players who complete ambitions will find themselves running into un-lockable items, loads of E-Cash, and getting over with fans. The story-line progresses regardless of wins or losses.

Perhaps the most exciting thing about the Career Mode is the “realness” of it. A player can continue playing for as many years as he likes. The Career Mode will constantly simulate new story lines, and should keep you seeing fresh things for about ten years into your Career, but hey, that’s not bad compared to most wrestling games! The longer you play Career Mode, the more you will see the realness of it. Superstars will come and go from injuries, simulated Custom Characters will grace the scenes as rookies, and even your age will begin to ware on your Character, causing you to have more injuries or even forced into retirement. As you continue to build streaks of wins or losses, the announcers will talk about it. Never loss at Kingdom Come? The announcers will make sure you get a plug for that. Game developers really outdid themselves with Career Mode, and it should be the standard for wrestling games.

The other way to unlock various items is through Challenge Mode. Challenge Mode includes a wide variety of different mini-games and classic matches. Completing the “We Three Kings” challenge will unlock the Kingdom Come arena. It requires players to re-live all three Kingdom Come main events as the defending champion. The difficulty is preset on Legend Mode, and it’s sure to challenge the most excellent of players. Challenge Mode also includes several other historic matches and a compiling of WZCW superstar specific mini-games.

Die-hard wrestling fans should find themselves spending countless of hours in the WZCW universe, via this game.. After all of the achievements have been achieved and all of the un-lockables have been unlocked, the game still treats you with one final surprise. You will have to play to find out! With such impressive game play and refreshing features, WZCW: Kingdom Come is the main event of wrestling video games.
 

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