Wild Card Pick Number 7; The most electrifying game in sports entertainment

Discussion in 'Video Games Tournament (2009)' started by Lee, Jun 25, 2009.

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game

  1. wcw/nwo revenge

  2. wrestling spirit

  3. Day of reckoning

  4. SD 2; KYR

  5. SD; Here comes the pain

  6. Total Extreme wrestling 2007

  7. Fire pro wrestling

  8. Extreme warfare revenge

  9. No Mercy

  10. Fire Pro Wrestling D

  11. Other

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  1. Lee

    Lee Is it a bird? Is it a plane? No it's Supermod!
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    [​IMG]

    WCW/NWO Revenge; N64

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    Wrestling spirit PC

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    Day of reckoning; GC

    [​IMG]

    Smackdown 2; Know your role​
     
    #1
  2. Lee

    Lee Is it a bird? Is it a plane? No it's Supermod!
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    [​IMG]

    Smackdown: Here Comes The Pain (PS2)

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    Total Extreme Wrestling 2007 (PC)

    [​IMG]

    Fire pro wrestling (GBA)

    [​IMG]

    Extreme Warfare revenge (PC)​
     
    #2
  3. Lee

    Lee Is it a bird? Is it a plane? No it's Supermod!
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    [​IMG]

    No Mercy (N64)

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    Fire pro wrestling D (Dreamcast)

    Or you can vote for other...if you vote other, please say which game it is =)

    You have five days (that's tuesday folks)​
     
    #3
  4. Phoenix

    Phoenix WZCW's First Triple Crown Champion

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    ooo, tough choices. It's a vote to a Smackdown game. But which one? The only reason I'm not backing No Mercy is that I only played it once or twice, never got the full experience. If anyone knows a way I could play it, answers on a postcard.

    Tried Extreme Warfare Revenge, got totally lost in it unfortunately.

    Right Smackdown games. You got Know Your Role, the best on PSOne, and best season mode that went ongoing for anyone at any time. This was the revolutionary game that set the foundations of where the Smackdown Series is today, HTCP wouldn't exist if it wasn't for this one. Biggest roster as well in the series.

    HCTP, this is would always get the nod over Smackdown 2 purely because a. it's been perfected since jumping on ps2, it's smooth, it's fluent and the controls were badass. Introduced new elements like blood, injury zones, elimination chamber. It was back to routes with an arcade like feel and they got it damn right here. I've Smackdowned my vote here, it's going to Here Comes The Pain
     
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  5. Gelgarin

    Gelgarin Gentleman of the Old School

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    No KoC? Seriously?

    Any vote not for Fire Pro is a vote wasted. Let me run down the ways in which fire pro was better than every other wrestling game on this list.

    1) Better Roster

    The version of Fire Pro Returns that I imported from Italy has a prebuilt Roster of 327 wrestlers. This includes more or less every active professional wrestler from Japan at the time of creation. Every American wrestler who went to Japan. Every senior Mixed Martial Artist or shootfighter from Japan. And a lot of the legends of the industry like Lou Thesz and Hulk Hogan.

    2) Better Creation Tools.

    But I want to play as American wrestlers I hear you say. No worries, Fire Pro comes with what is unquestionably the deepest CAW system ever produced. It contains something like 500 prebuilt heads, hundreds of which are specifically designed to resemble American tallent. Couple in fire pro's ability to modify the colour gradient of every component and its highly defined layering system, and there is almost nobody who you can't create.

    That's not the big part though, there have been lots of other games were you could create a lot of Guys. Fire pro offers something much better that, to my knowledge, no wrestlers game has ever offered before. Customisable AI.
    Not only can you make your guy look like John Cena, but you can actually program him to fight like him. You can control when he goes for pin covers and when he uses his power moves. You can make him chain moves together (like the spin out power bomb and the fine knuckle shuffle) and control how often John goes for each and every move in his arsanal.

    Do you want Hulk Hogan to get his ass kicked for 15 minuets then unleash a torrent of unstoppable offence? You can.

    Do you want Jeff Hardy to show no regard for life and limb? You can.

    Do you want Mick Foley to constantly go under the ring for weapons? No problem.

    Do you want Vince McMahon to spend the match running away from his opponents like a pussy, then run in and roll them up when they're hurt? You can do that to.

    Fire Pro's customisable AI puts it far, far above any other wrestling game that exists, and there is a reason why this game still has such a strong user community, despite being a discontinued series. Fire Pro is a favourite tool of e-fedders simulators because you really can make your guys fight the way you want them to. Given that the AI in Smackdown vs Raw still doesn't know how to execute finishers out of the corner, I call this pretty impressive.

    Better move lost.

    Fire pro has more moves than any other wrestling game. Ever.

    Not only does it have a bigger move set, but it also has one of the other things that sets it aside from every other wrestling game out there. Customisable reversals. No Mercy had this, but to a much smaller degree. When creating your guy you can choose whether he is an orthodox wrester, a technician, a shoot fighter, a cruiserweight, a luchadore, a heel, a powerhouse, a giant, a martial artist, an armature wrestler, a greco roman wrester, a kick boxer or even if they happen to be Muta or Tiger Mask. What this will effect is not only how they carry themselves around the ring, but also how they counter moves.

    A luchadore will reverse a powerbomb into a hurricarana whilst a powerhouse will turn it into back body drop. Similarly, a technician will will turn it into a bridging pin fall and somebody else will do something totally different. This has been programmed in for every move in the entire game.

    The result is matches that are not only fun to play, but also fun to watch. More so than any other game ever made, fire pro actually feels like you're watching wrestling; and no amount of rendering by THQ is going to help them achieve that.

    Better Gameplay.

    Every other wrestling game ever made is either bad, or slow. The best game play we've ever had over here were No Mercy and Kings of Colosseum, but when you look back on them, both were so slow as to be practically unplayable. The speed of fire pro is customisable, which is a good thing because strikes and grapples are reflex based. It is physically impossible to button mash your way though a fire pro match, and if you try you'll loose in a matter of minutes. Fire pro has batter balance, a more fluid grappling system and better computer AI than any other wrestling game ever made. Throw in ten different difficulty settings and half a dozen game play speeds and what you get is a challenge that never gets old.

    Another reason it never gets old is that fighting an opponent really feels like fighting them. Don't try to back suplex Vader because he'll probably reverse it, and if Vader hits you with a power move there is a very realistic chance that you will never get up from it. Similarly, if you think you're going to get Lou Thesz or Antonio Inoki in a submission you can think again. Unless your a specialist in that field, you wont stand a chance.
    When Hulk Hogan starts taunting you better run for the hills, because if he catches you know you're going down for the three. Don't throw Cactus Jack out of the ring, because there's a very real possibility that he'll come back with a barbwire 2x4.

    Fire pro is largely based off Japan, so US gimmick matches aren't included. Instead you get a host of goodies from the Japanese death match federations. You want barb wire, land mines, electricity and florescent tubes? There all here. Fuck only knows why.
    For the more conservative mind, you've still got the cage match, battle royals, elimination tag and a host of other things. You also get MMA, shoot fighting and a few other modes.

    I feel like I've been going on for ages, and I still haven't done more than scratch the surface. Want to create you're own promotion? You can. You can customise the ring including putting you own, personally drawn logo onto it. You can design the referees and have the officiate how you want (make a guy who counts slowly for PPV matches, or one who gets bumped for ages if you want to sim TNA) design the belts and have them defended.

    There there's the book this mode that in 12 months I still haven't found time to explore. Then there's the fact that there's space for something like 500 CAWs, and there are edit packs out there that will provide you with everybody form WWE, TNA, WCW, ECW, ROH and will give you all the rings (complete with logos) and the staff and everyhting else you could want.

    The only area fire pro looses out in is graphics, and once you get to fire pro returns, they honestly aren't bad. Sure they're 2D, but because of that you don't get constant clipping issues, epic loading times, you can have eight guys in the ring at once, and you're rewarded with 20 times the content offered in any other wrestling game ever made.

    Fire Pro is simply the best, and if it doesn't get through then it's a fucking crime.
     
    #5
  6. X

    X RIP Sgt. Michael Paranzino / RIP CM

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    Fire Pro is indeed amazing (if you like sprites, which I don't) but Smackdown 2 gets my vote. It improved in every possible way a game could over the original, I remember wasting hours upon hours playing that game on the PS1.

    The story mode was great, the create a wrestler mode was great, everything about it was great and set the standard for every wrestling game since it's release. After Smackdown 3 and finally 4 I just stopped caring about wrestling games, but I'd still pop in Smackdown 2 if I could find the scratched up old disc around here somewhere.
     
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  7. Tastycles

    Tastycles Turn Bayley heel

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    I still play on Smackdown 2 whenever I go to my dad's house, which is reasonably often. It's just really playable. It has create a PPV if you want to run a show, the career mode goes on forever, but builds feuds and makes it fun, and you can create stables. The create a wrestler is pound for pound superb compared to lesser and greater consoles, and the roster was huge. I can't think of a single wrestler who was with the company at the time who isn't in it, except for the bizarre omission of the Big Show, who's on the back cover and comes out for Royal Rumbles.
     
    #7
  8. Gelgarin

    Gelgarin Gentleman of the Old School

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    As memory serves, the WWE took him out of games around that time period as punishment for gaining too much weight... or something.
    He's not in No Mercy, although his finisher is, and his ring attire and face can be unlocked in the CAW mode with the use of a game shark.
     
    #8
  9. Mighty NorCal

    Mighty NorCal SHALL WE BEGIN?

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    Firstly, Gelgarin, Id like to infrom you that you are a bastard. I have ALWAYS wanted to get my hands on Fire Pro for Dreamcast, and was never able to. and now that ive read all you have there, I feel like that game is like "the girl who got away". Your a bastard.

    Anyways. I cant belive No Mercy doesnt have more. That game....fuckin shit man. I just dont know what alls I can say about it that quantifies my love for it, how great it was for its time, and the amount of hours I used up playing it. That game, to me, pound for pound, is one of the greatest games ever made. I loved it so damn much.

    No Mercy certainley grabs my vote
     
    #9
  10. Gelgarin

    Gelgarin Gentleman of the Old School

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    I don't have it for the dreamcast, that was fire pro D.
    What I have is Fire Pro Returns, which is like fire pro R, but better (more stars, more moves, more match types [although falls count anywhere is bizarrely removed] better graphics and so forth).

    It's for the PS2, and an American can pick it up off of Ebay for something like £10. Unfortunately the production of the European version was cancelled, and the only copies of the game that wern't region locked shipped in Italy for a very brief space of time, so I had to import my copy from there, which was quite a lot more expensive, and meant that all the wrestlers names were translated from Japanese to Italian to English... in other words they were fucked.

    You don't get that problem in the US, but it didn't bother me much anyway, since the first thing I did was delete every star, promotion, belt, ring, ref or anything else, and start creating my made up federations.

    I've made three federations so far, but the problem I face is that I'm constantly getting better at setting AI, so every time I start a new roster the talent on it are so much better programmed that that they're not very compatible with previous creations.
     
    #10
  11. TheOneBigWill

    TheOneBigWill [This Space for Rent]

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    FUCK!!! Lee, I don't suppose my vote can be altered, can it? Shit. I clicked on "WCW/nWo Revenge" but didn't know Smackdown 2 was involved in the poll. I'm backing Smackdown 2.

    VOTE SMACKDOWN 2: KYR (Know Your Role)

    Seriously people. Its the standard in the Smackdown series, even to this day. I think xfear said it best, but Smackdown is the ultimate to sequels that actually up-graded on every single feature, without downgrading on any one thing.

    It added a more in-depth, deeper roster. It added a more in-depth, deeper CAW. And most importantly, it has the greatest (even to this day) Season mode, you will EVER PLAY! And it was a 2-player season mode! One of a fucking kind!!

    My friends and I still, to this day, play this game because of the Season mode. We created our guys.. went through, and you just keep going. My favorite part is the "Get your Ass jumped" hallway. Whenever they do a random cut-scene of that hallway, you know some poor son of a bitch is getting laid out by some crazy looking CAW with new unlockable gear. :lmao:

    I haven't had as much fun with any Smackdown game, as I had with this one. This includes a Season mode that literally built up a rivalry between myself, my friend & somehow Steve Austin.

    Basically.. I won the title from Austin. My friend won the title from me. A Triple Threat happened, in which Austin won the title back. The Rumble happened, came down to my friend & I. I won. No Way Out happened, my friend won the title. It was ALLLLLLL set for Mania to look like Myself v. My friend.. so they do a Mania graphic (because the game had them!) and it shows McMahon and Gangrel's faces doing that Vince/Shane merging (InVasion poster) crap.. and we're both like :wtf: but it was so great, because it was just purely random. Anyways, Mania rolled around after the graphic.. its my friend vs. Austin, and I'm NOT EVEN ON THE CARD!! lol

    I was pissed, but to the point that you just KEEP playing because its so fucking fun!

    NO other Smackdown game has given me that type of excitment. So yeah, please I'm begging you to vote for SD2-KYR.
     
    #11
  12. GSM

    GSM YOU RULED THE WORLD LONG ENOUGH !!!

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    Oh man where is the love for Day of Reckoning ?

    Day of Reckoning was my first wrestling video game (sad but true) and I have to say it was awesome, the roster was great and so were the graphics, it looked great even though it was on the Gamecube, I might even say it looked better than the Smackdown games.

    The storymode was great because you had to create a new wrestler and start of on house shows and then work your way up to one of the brands.

    The moves were displayed really good, the character design was great and it was an overall awesome experience to play this game with my buddies.

    A really great multiplayer experience and it shouldn´t be taken lightly.
     
    #12
  13. Lee

    Lee Is it a bird? Is it a plane? No it's Supermod!
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    Will, I shall allow change of vote if things come down to a tie :thumbsup:
     
    #13
  14. falconsault

    falconsault Pre-Show Stalwart

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    My vote was for other, the game I'm putting in it's place is WCW vs The World for the Playstation.

    I do realize that this vote isn't going to make a bit of difference but I just thought that WCW vs The World should be mentioned here. To my recollection, this was the first US released wrestling game by THQ, I'm certain that I could be wrong. But to me it started the wave of wrestling video games with the simple striking and grappling command inputs that games like No Mercy, WM200, WCW/nWo Revenge all used.

    Sure the graphics weren't the greatest, and from what I remember the ring entrances were crap if it even had them, but hell it was a damned fun game, a hell of a lot better than WCW Nitro and WCW Thunder and WCW Mayhem and that other one that I can't think of the name for. I've always felt that THQ got the formula right with WCW vs The World and they moved that on to their other ones, and if I remember correctly, the first SD had fairly simple grappling and striking inputs like WCW vs The World did.

    All in all, I just felt that it should be mentioned along with these other wrestling games... but so should Saturday Night Slam Masters...

    But my vote is for WCW vs The World.
     
    #14
  15. Lee

    Lee Is it a bird? Is it a plane? No it's Supermod!
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    SD Here comes the pain makes it through!
     
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