Ty Burna
Getting Noticed By Management
I didn't see a dedicated thread for this, and if there is one, I apologize.
So this is the video game review thread, and yeah I know there is about 5000 review sites out there, but the "professional" reviewers are all corporate pawns and suck anyways, so let's have the real gamers' voices heard. Old games, new games, free games, whatever you want to throw in here.
I'm going to start out with a game I've been playing for a couple weeks now, Marvel Ultimate Alliance 2. I will base my reviews off these categories: Gameplay, Graphics, Sound, Re playability, and Additional features (such as Co-Op, Online, Downloadable Content etc.). Gameplay will be worth 20 points, Graphics and Sound 5 points each, Re playability 15, and Additional Features 5. It's a weighted system so a shit game doesn't get a good score because it has shiny graphics or awesome sound. Now, let's get to the review.
Marvel Ultimate Alliance 2
Gameplay - If you've played the original Marvel Ultimate Alliance, X-Men Legends series, or any 4 person dungeon crawler, you have a good idea what you're in for gameplay wise. At your disposal is 24 Marvel super heroes, some of the biggest names in the comic book industry, and some heroes that most casual comic fans wouldn't have a clue about. Based on the storyline it makes sense for including certain lesser known heroes for them to gain exposure to the casual fans and also gives sort of a mark out moment for the hardcore comic book readers. I don't have a problem with the hero selection and more than likely we will get new character packs when downloadable content becomes available.
The in game action is what you would expect, flashy moves, colorful lights, and enough enemies to keep you going throughout whatever mission you are currently on. In fact at some points during the game there are too many enemies, but because of a new feature they included called Fusion Powers, disposing of massive amount of enemies is easy. These Fusion Powers are essentially what they sound like, you use the super power of two of your characters to clear an area of enemies or target one powerful one. You have three fusion power styles: Clearing, which clears the area of enemies, guided, which you can guide your two heroes towards whatever enemies you want, and targeted, which targets one enemy for a powerful attack. The only negative I have for the Fusion Powers, is they recycled quite a number of attacks for the different combinations, just with different visuals. Other than the addition of Fusion Powers, MUA2 is your standard button mashing dungeon crawler. Eventually you settle into the same three button combo in addition to your special abilities. For some that may get boring but with the amount of enemies you face in the game, you hardly notice it. One negative is you can get lost on where you're at during a massive amount of enemies on screen.
Another negative I have is the removal of certain RPG elements. In the original MUA, you would collect massive amounts of loot and equipment just like you would in a regular RPG. In MUA2 they've completely eliminated the equipment aspect, but instead replaced it with Team Boost Medals. These medals grant your entire team boosts such as +5 to stamina or adds 25 energy damage to melee attacks, and so on and so forth. Nothing wrong with the Team Boost, but taking away the equipment aspect left the customization part of the game a bit lacking. Leveling up abilities is pretty much the same as the original, you gain a point to spend in powering up your special abilities for each level you gain, and the XP you gain during the game is used to power up your character's boosts. What is interesting however, is once you pick a side during the game, you gain two boosts based on what side you pick. A negative I do have is the option to auto spend or have the computer level your character for you turns on automatically even after you turn it off. It's annoying when you want to go manually upgrade your character and it's all done for you.
As far as the storyline is concerned, the game takes the Civil War story from the comics, with some liberties taken of course. Not to spoil anything major for the storyline, but during the course of the game you get to choose a side, either Captain America and the Anti-Reg side, or Iron Man and the Pro-Reg side. As I stated above, you get certain boosts and abilities based on what side you choose. Also during the game inbetween missions and during cutscenes, you are given choices for responses during conversations. You can choose between aggressive, diplomatic, and defensive. Really your choice doesn't affect the story or gameplay, but you do get different responses accordingly. Also if you gain enough points in either of the three, you gain Team Boost Medals as well as achievements. There are different responses for each character. Personally Deadpool's responses crack me up.
Well I think I covered most of the gameplay, with some small tweaks and additions, it spiced up a normal dungeon crawler a bit, but not enough for anything innovative. So for Gameplay I"m giving it 13 points out of 20.
Graphics - The graphics are pretty solid in game, and the cut scenes make a comic book mark like myself, well, mark out. I know I've talked to Will about it, and he doesn't like the look of the costumes. I can see why some people won't like them, the colors for the costume are washed out. They aren't vibrant like you would expect from a comic book, but I suppose you could think of it as more of an attempt at a realist mature color scheme. I don't really think it's that bad, but with some of the characters with darker colored outfits, you can lose them in the background during fights. Otherwise I don't have any problem with the outfits. As far as the energy/fire/ice/etc looks, they look excellent and look like they would come straight from a comic book. They are bright and colorful, just as they should be. The backgrounds are decent at best, nothing spectacular about them, and the enemies never differentiate looks unless they are in different enemy classes.
For Graphics I give it a 3 points out of 5.
The sound is nothing spectacular in MUA2, you get your typical ambiance music in the background that doesn't add anything to the game. The voice acting is decent at best, noting to write home about as the majority of the time you hear either Nick Fury, Ironman, and Captain America. So those three are solid, others sound like canned voices more than anything with no real emotion in them. All the attacks have a good sound to them, and with a lot of enemies and attacks going on at the same time, it sounds like a real war is going on.
Nothing special here for Sound. I give it 2 points out of 5.
Re Playability - Looking at the amount of collectibles there are in game, not to mention the splitting storylines part way through the game, I can tell this is going to have a great amount of activity to go and play through everything again. Not only that, but with the addition of Co Op and Online play, It can make for a great game when friends are around, or going online and romping through it with others. I'm excited also for the downloadable content that will come out for it, hopefully additional missions/stories and characters. I have a very good feeling this is a game you can definitely get your money's worth out of.
I give Re Playability 15 points out of 15.
Additional Features - Well I've mentioned pretty much all the additional features during the course of this review, but I'm going to expand a bit on them further. Co Op allows up to four players at a time with each person handling their own hero. When someone levels up, the computer will take control while a player is busy adjusting his stats and allocating points so to prevent the constant pausing of the game to upgrade characters. I like that feature because it keeps the flow of the game going. You can also do Co Op online in the same way. I'm not sure what D/C they will have coming through the pipeline, but in a game like this, new missions, characters, and customes I would think are a necessity.
Additional Features gets 4 points out of 5.
MUA2 is a great button mashing dungeon crawler, and it has Marvel characters. Definitely good fun when running through it solo, even better when you have another person or more playing it with you, online or sitting in your living room. While some aspects became surprisingly shallow, it has great re playability and with the addition of downloadable content, it could keep you occupied for quite some time.
Final Score: 37 Points out of 50 or 74%.
So this is the video game review thread, and yeah I know there is about 5000 review sites out there, but the "professional" reviewers are all corporate pawns and suck anyways, so let's have the real gamers' voices heard. Old games, new games, free games, whatever you want to throw in here.
I'm going to start out with a game I've been playing for a couple weeks now, Marvel Ultimate Alliance 2. I will base my reviews off these categories: Gameplay, Graphics, Sound, Re playability, and Additional features (such as Co-Op, Online, Downloadable Content etc.). Gameplay will be worth 20 points, Graphics and Sound 5 points each, Re playability 15, and Additional Features 5. It's a weighted system so a shit game doesn't get a good score because it has shiny graphics or awesome sound. Now, let's get to the review.
Marvel Ultimate Alliance 2

Gameplay - If you've played the original Marvel Ultimate Alliance, X-Men Legends series, or any 4 person dungeon crawler, you have a good idea what you're in for gameplay wise. At your disposal is 24 Marvel super heroes, some of the biggest names in the comic book industry, and some heroes that most casual comic fans wouldn't have a clue about. Based on the storyline it makes sense for including certain lesser known heroes for them to gain exposure to the casual fans and also gives sort of a mark out moment for the hardcore comic book readers. I don't have a problem with the hero selection and more than likely we will get new character packs when downloadable content becomes available.
The in game action is what you would expect, flashy moves, colorful lights, and enough enemies to keep you going throughout whatever mission you are currently on. In fact at some points during the game there are too many enemies, but because of a new feature they included called Fusion Powers, disposing of massive amount of enemies is easy. These Fusion Powers are essentially what they sound like, you use the super power of two of your characters to clear an area of enemies or target one powerful one. You have three fusion power styles: Clearing, which clears the area of enemies, guided, which you can guide your two heroes towards whatever enemies you want, and targeted, which targets one enemy for a powerful attack. The only negative I have for the Fusion Powers, is they recycled quite a number of attacks for the different combinations, just with different visuals. Other than the addition of Fusion Powers, MUA2 is your standard button mashing dungeon crawler. Eventually you settle into the same three button combo in addition to your special abilities. For some that may get boring but with the amount of enemies you face in the game, you hardly notice it. One negative is you can get lost on where you're at during a massive amount of enemies on screen.
Another negative I have is the removal of certain RPG elements. In the original MUA, you would collect massive amounts of loot and equipment just like you would in a regular RPG. In MUA2 they've completely eliminated the equipment aspect, but instead replaced it with Team Boost Medals. These medals grant your entire team boosts such as +5 to stamina or adds 25 energy damage to melee attacks, and so on and so forth. Nothing wrong with the Team Boost, but taking away the equipment aspect left the customization part of the game a bit lacking. Leveling up abilities is pretty much the same as the original, you gain a point to spend in powering up your special abilities for each level you gain, and the XP you gain during the game is used to power up your character's boosts. What is interesting however, is once you pick a side during the game, you gain two boosts based on what side you pick. A negative I do have is the option to auto spend or have the computer level your character for you turns on automatically even after you turn it off. It's annoying when you want to go manually upgrade your character and it's all done for you.
As far as the storyline is concerned, the game takes the Civil War story from the comics, with some liberties taken of course. Not to spoil anything major for the storyline, but during the course of the game you get to choose a side, either Captain America and the Anti-Reg side, or Iron Man and the Pro-Reg side. As I stated above, you get certain boosts and abilities based on what side you choose. Also during the game inbetween missions and during cutscenes, you are given choices for responses during conversations. You can choose between aggressive, diplomatic, and defensive. Really your choice doesn't affect the story or gameplay, but you do get different responses accordingly. Also if you gain enough points in either of the three, you gain Team Boost Medals as well as achievements. There are different responses for each character. Personally Deadpool's responses crack me up.
Well I think I covered most of the gameplay, with some small tweaks and additions, it spiced up a normal dungeon crawler a bit, but not enough for anything innovative. So for Gameplay I"m giving it 13 points out of 20.
Graphics - The graphics are pretty solid in game, and the cut scenes make a comic book mark like myself, well, mark out. I know I've talked to Will about it, and he doesn't like the look of the costumes. I can see why some people won't like them, the colors for the costume are washed out. They aren't vibrant like you would expect from a comic book, but I suppose you could think of it as more of an attempt at a realist mature color scheme. I don't really think it's that bad, but with some of the characters with darker colored outfits, you can lose them in the background during fights. Otherwise I don't have any problem with the outfits. As far as the energy/fire/ice/etc looks, they look excellent and look like they would come straight from a comic book. They are bright and colorful, just as they should be. The backgrounds are decent at best, nothing spectacular about them, and the enemies never differentiate looks unless they are in different enemy classes.
For Graphics I give it a 3 points out of 5.
The sound is nothing spectacular in MUA2, you get your typical ambiance music in the background that doesn't add anything to the game. The voice acting is decent at best, noting to write home about as the majority of the time you hear either Nick Fury, Ironman, and Captain America. So those three are solid, others sound like canned voices more than anything with no real emotion in them. All the attacks have a good sound to them, and with a lot of enemies and attacks going on at the same time, it sounds like a real war is going on.
Nothing special here for Sound. I give it 2 points out of 5.
Re Playability - Looking at the amount of collectibles there are in game, not to mention the splitting storylines part way through the game, I can tell this is going to have a great amount of activity to go and play through everything again. Not only that, but with the addition of Co Op and Online play, It can make for a great game when friends are around, or going online and romping through it with others. I'm excited also for the downloadable content that will come out for it, hopefully additional missions/stories and characters. I have a very good feeling this is a game you can definitely get your money's worth out of.
I give Re Playability 15 points out of 15.
Additional Features - Well I've mentioned pretty much all the additional features during the course of this review, but I'm going to expand a bit on them further. Co Op allows up to four players at a time with each person handling their own hero. When someone levels up, the computer will take control while a player is busy adjusting his stats and allocating points so to prevent the constant pausing of the game to upgrade characters. I like that feature because it keeps the flow of the game going. You can also do Co Op online in the same way. I'm not sure what D/C they will have coming through the pipeline, but in a game like this, new missions, characters, and customes I would think are a necessity.
Additional Features gets 4 points out of 5.
MUA2 is a great button mashing dungeon crawler, and it has Marvel characters. Definitely good fun when running through it solo, even better when you have another person or more playing it with you, online or sitting in your living room. While some aspects became surprisingly shallow, it has great re playability and with the addition of downloadable content, it could keep you occupied for quite some time.
Final Score: 37 Points out of 50 or 74%.