As some of you know, I've been looking forward to Mass Effect 2 for months now. I loved the first game. It was the most wonderful coincidence when, the day after I finished the first game, the sequel was announced. So obviously I've been keeping an eye on it's development. The game is made by Bioware, a very innovative games studio who have spent the last 10 years or so changing the rules of RPG games and furthering the popularity of storyline-driven games. But now, they're trying to evolve the idea of the traditional video game sequel.
Take a look at this:
[youtube]0ZicFY8DsIo[/youtube]
In Mass Effect 2 you'll be able to import your save game of the first ME from your 360 hard drive. The choices you made in the first game change the world you play in in the sequel. The sequel doesn't just have a few new characters and a new storyline, like most video game sequels. They've made it in a way of books and films, the sequel is a direct sequel, following the cliff hanger of the first game where you characters choices in the first game actually matter. It's not just another game in the series... It's a sequel.
The potential and possibilities are endless for this. It doesn't take a genius to work out how this could evolve. In the future, playing a game and its sequel will be like playing one long game, with a bit of waiting in the middle. It'll just flow into one long story or game. I know some people think this might not work, but if it makes Mass Effect 2 even slightly more enjoyable as a game and as an experience, then I'll consider it a success as very developers are willing to evolve games and push limits like this.
So is this the future of video game sequels? Assuming that Bioware pulled it off properly, will we be seeing developers implement this idea into future sequels?
Take a look at this:
[youtube]0ZicFY8DsIo[/youtube]
In Mass Effect 2 you'll be able to import your save game of the first ME from your 360 hard drive. The choices you made in the first game change the world you play in in the sequel. The sequel doesn't just have a few new characters and a new storyline, like most video game sequels. They've made it in a way of books and films, the sequel is a direct sequel, following the cliff hanger of the first game where you characters choices in the first game actually matter. It's not just another game in the series... It's a sequel.
The potential and possibilities are endless for this. It doesn't take a genius to work out how this could evolve. In the future, playing a game and its sequel will be like playing one long game, with a bit of waiting in the middle. It'll just flow into one long story or game. I know some people think this might not work, but if it makes Mass Effect 2 even slightly more enjoyable as a game and as an experience, then I'll consider it a success as very developers are willing to evolve games and push limits like this.
So is this the future of video game sequels? Assuming that Bioware pulled it off properly, will we be seeing developers implement this idea into future sequels?