SvR: Simple things they get wrong... | WrestleZone Forums

SvR: Simple things they get wrong...

Stein Lager

Current WWF Champion
Ok so this has been bugging me for the last few smackdown vs raws. Why can't they get simple things looking right?!?! Like tables, they are not as long as normal tables and a lot higher. It just looks ******ed. How hard is it to get a fucking table looking right?? They make the wrestlers look great, why do they mess up a table?? Even ladders, they are too wide, they look stupid. Sledgehammers are too long. Titles on the wrestlers either look to big or to small. It's just ******ed why make a table a foot higher than the actual tables they use and three quarters the size lengh wise??? How hard is it to make them look proper?? Not to mention the fact they had them from boringly breaking in half then dissapering, to breaking into a thousand pieces.... One goddamn extreme to the other..

So there my problems with the games... What are your simple petty problems with the smackdown vs raw series????
 
Oh Boy, don't get me started. There are plenty of things that come to my mind that is just laziness on THQ/Yuke's part. Here are some of those:

- The sledgehammer should be near the announcer's tables, not the ramp! I also think HHH should be the only wrestler to pick it up, almost every No DQ match I have the CPU is always going for that damn sledge.

- Mark Henry and Ezekiel Jackson's body sizes are way too small, does THQ have something against big black guys? Mark Henry has been like this since SvR 2007.

- The audience goes crazy for a select few superstars during their entrances(Taker, Kane, HHH, Orton, and THE MIZ?!), Why do the fans applaud The Miz? He is an heel, so he should be getting boos. Sometimes I just feel like changing him to a Face because of the standing ovation he gets every time he enters the ring.

- In Universe Mode the midcard and main event ranks should be seperate in my opinion. I use Sheamus and win the WWE title, but then I am in contention for the US title? It is a pain in the ass to defend both titles at a PPV, takes away the realism of it all. What wrestler wanted a midcard title while holding a World title at the same time?

- Also in Universe Mode, my tag teams/stables break up more than they help eachother! I actually killed the Tag Division on my game. I made ONE team, Bret Hart and Bulldog and won the tag titles with them, since they are legends they won't wrestle on RAW or Smackdown and since I don't have any other tag teams made they will never defend the titles lol.

I love Universe Mode, but it needs a lot of adjustments to truly become the best feature in a wrestling game since Create-a-Wrestler. Hopefully THQ fixes some these problems in WWE 12
 
Oh Boy, don't get me started. There are plenty of things that come to my mind that is just laziness on THQ/Yuke's part. Here are some of those:

- The sledgehammer should be near the announcer's tables, not the ramp! I also think HHH should be the only wrestler to pick it up, almost every No DQ match I have the CPU is always going for that damn sledge.

That's like saying only Edge and Christian should be able to do the con-chair-to move... And what does it matter where the sledgehammer's located?

- Mark Henry and Ezekiel Jackson's body sizes are way too small, does THQ have something against big black guys? Mark Henry has been like this since SvR 2007.

Maybe because they use Motion Cap and the guy they use isn't exactly the same build as Henry and Jackson so they focus more on the physical features besides size? Yeah seems about right.

- The audience goes crazy for a select few superstars during their entrances(Taker, Kane, HHH, Orton, and THE MIZ?!), Why do the fans applaud The Miz? He is an heel, so he should be getting boos. Sometimes I just feel like changing him to a Face because of the standing ovation he gets every time he enters the ring.

Have you just gotten in to watching wrestling? Fans have been cheering for heels for a while now. Miz, Orton, Jericho, and CM Punk all come to mind when I think of heels who are cheered. Hell, even Triple H comes to mind. It's nothing too dramatic that THQ incorporates diversity amongst the fans in the game especially when they're that way in reality... is it?

- In Universe Mode the midcard and main event ranks should be seperate in my opinion. I use Sheamus and win the WWE title, but then I am in contention for the US title? It is a pain in the ass to defend both titles at a PPV, takes away the realism of it all. What wrestler wanted a midcard title while holding a World title at the same time?

Aside from Eddie holding US and Tag or Cena holding the WWE and Tag (multiple times might I add), I will tend to agree that this one is a bit messed up. However, it's too unlikely. Jericho is unanimous for floating back and forth between the World/WWE titles and US/IC titles. Nothing too dramatic really. In fact a lot of former Main Eventers are becoming mid-carders... ala Sheamus.

- Also in Universe Mode, my tag teams/stables break up more than they help eachother! I actually killed the Tag Division on my game. I made ONE team, Bret Hart and Bulldog and won the tag titles with them, since they are legends they won't wrestle on RAW or Smackdown and since I don't have any other tag teams made they will never defend the titles lol.

Simple explanation... THQ is far too familiar with Dusty Rhodes booking.

I love Universe Mode, but it needs a lot of adjustments to truly become the best feature in a wrestling game since Create-a-Wrestler. Hopefully THQ fixes some these problems in WWE 12

Keep in mind, it's the first time THQ's done this... I'm pretty sure they've worked on it some more since then and have become more familiar in how things pan out this time. Who knows maybe next time your playing, you'll be in the ring and get a Nexus style beat down for your troubles.
 
The entrances! Good Greatness! Let me explain:

John freakin' Morrison. His entrance, ever since he became Morrison. The game NEVER had the correct entrance. As we all know, he comes out. Raises arm, slow-mo effect & pyro. Camera pans to audience, then pans back to JoMo. SvR? Comes out, raises arm, slo-mo effect, pyro. Camera is still on him, slo-mo disappears AND THEN the camera pans out to the crowd & back to him. WTH? In SvR 11, I liked how some of them had "shorter" entrances than the last entries, though.

Only one type of entrances/music

Batista only has his heel entrance. No "machine gun" pyro entrance.

They can never match up the announcer with RVD's name (not such a big, big deal. But I think they synched it in SvR 06 or 07 & it worked well.)

Only one (2 if you count DX) song for Triple H (I would love "Bow Down") but they have Evolution's theme song? Riiight.

No entrance props or attire. Besides Morrison, Cena, HBK, Undertaker & R-Truth. Nobody comes out with a prop or attire. No SCSA vest. No Miz coat or shirt. No Edge shirt or coat. Am I making a big deal out of it? Maybe. But would you be able to watch a Triple H ring entrance without that trusty bottle of water in his hand or Rey Mysterio come out without pyro?

I also agree with the belt sizes. It's either way to small or way too big.

Getting rid of certain moves on the move list (Split legged moonsault) AND I hate how some moves don't have the pinning combination anymore (5 Star Frog Splash, moonsault, Starship Pain).

When you put certain "enemies" for a superstar & they don't even wrestle ONE match at all. I put RVD on RAW & put Cena, Orton & Batista as his enemies. Who does he wrestle the most? Santino or William Regal.

Not being able to defend the titles whenever you damn well please anymore. I remember when me & my friends would play matches & someone will pick a underdog (Kofi, Santino or Drew McIntyre) & we'd all battle for the WWE title with sometimes the most absurd person would win the title (Santino). I miss that.

They should also bring back the option when you win a match, you could either celebrate, beat them up, or hit them with a chair. SvR: Shut Your Mouth, did that, I believe.

Well, there's my rant. There's probably more. I just can't remember.
 
Regarding the "not being able to defend the titles whenever you want" line. I only used Kofi, Santino & Drew as examples.
 
First thing they NEED to do. Make any possible pin/combo move into a pin/combo. IE, you can pin from almost anything. Why would this be better? Because then it gives you a LEGIT flow.

For instance....
Say you're playing as CM Punk in a match against Cena. (Cleanest example I can think of.) As Punk, you hit the Savage style elbow drop...this should have the option. You can pin, or not, and get up immediately. Say you're playing as Michaels and you hit the sweet chin music. You should have a choice to pin or not. This should be a mandatory for all moves - the choice to pin or just get up to inflict more damage.

The biggest problem for me has never been proportions of things. It's never been "what size ladders are" despite the fact that I DO think ladders should have a range of sizes and it should be randomized with what type of ladder you pull out...

My biggest issue with the games has ALWAYS been the flow. At times it feels like the matches are too quick and the AI likes to just fly into it with no feeling out process. It feels like matches have always been far too quick, hence why you can easily finish any match within 3 mins if you just hit a barrage of moves.

It's almost far too easy to squash every opponent you have.

My other issue is commentary and the set phrases. This I don't mind, but I feel it's always very disconnected from the game. A part of me thinks they should do away with set phrases about people, IE, "CM Punk believes he is the savior of the WWE"...and they should work more toward the model they used with UFC Unleashed 2010, which was that they had designated things to say about the previous matches and then the MOVES they were using.

IE, if they used the universe mode, you could quite easily have the commentators saying that Wrestler X is on a winning streak as of late, or Wrestler Y is on a losing streak, or Wrestler Z just beat Wrestler X in the biggest match of his career and if he keeps on winning, he could become the #1 contender. Then just add in a few set phrases about the moves, IE, "That's a nasty suplex", "I'd watch out for those stiff kicks if I was wrestler A, he could kick your head right off your shoulders!" and then...the big things a commentator SHOULD announce properly. Things like pins and submissions.

I feel like in current games, the commentary feels lackluster towards a pin. They should count with and get excited about pins happening. They should actually say, as soon as you go for a pin that you're going for a pin attempt and then they should get excited when the other end kicks out, so for instance, count with the pin and then answer with "HOW THE HELL did he kick out of that?!" just to build a lot more excitement. Submissions need to have the same sort of thing too, and they ALSO need to build in a meter which allows you to tap it and the more you get towards a designated amount, the closer to ropes you should get.

It feels to me like the games MISS out certain parts. TKO's for a start, and I'm not talking about the MMA TKO's. How about when for instance Wrestler A and Wrestler B collide with joint clotheslines and there's that exciting moment where neither man gets up until the 8 or 9 count? They've missed THAT off completely in every rendition. Also as said above in my last paragraph, there's a lack of submission attempts actually TRYING to get to the ropes, yet I remember in 99% of matches where a submission can end it, the ropes ARE the pivotal part of it, and one person crawls to the ropes while the other tries to pull them away and back into the centre of the ring. There needs to be a minigame for this somewhere.

I feel like if they want to present the game as you're playing the WWE, they need to add in ALL of the rules and not bend and break the rules of WWE in officiating to suit them.
 
Ok so this has been bugging me for the last few smackdown vs raws. Why can't they get simple things looking right?!?! Like tables, they are not as long as normal tables and a lot higher. It just looks ******ed. How hard is it to get a fucking table looking right?? They make the wrestlers look great, why do they mess up a table?? Even ladders, they are too wide, they look stupid. Sledgehammers are too long. Titles on the wrestlers either look to big or to small. It's just ******ed why make a table a foot higher than the actual tables they use and three quarters the size lengh wise??? How hard is it to make them look proper?? Not to mention the fact they had them from boringly breaking in half then dissapering, to breaking into a thousand pieces.... One goddamn extreme to the other..

So there my problems with the games... What are your simple petty problems with the smackdown vs raw series????

It seems like you care way too much about the little things.
 
The only thing that really bugs me is they took out the GM mode and that killed the game for me. I yet to play the newest two games and heard they switched some things around. Lack of characters seems to bother me too. They should just go all out and put as many guys in their. Even some FCW guys as we all know its a part of the WWE. An the last thing that bothers me is the need a higher difficulty setting. The games were way to easy and Legend just seemed like rookie mode. Oh an the one button counter isn't good either it also makes the wrestling way to easy to win. Other then that its still the best wrestling game to date.
 

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