Real money being usable in games is something that has started to surface more and more. We had it in Second Life, we had the ability in World of Warcraft to purchase items through Blizzards store in order to allow you to get things in the game (Pets and mounts to be more specific), and soon enough there will be more games introducing it, like Guild Wars and Diablo 3. And Diablo 3 is exactly what made me make this thread.
Back in the beginning of August Blizzard Entertainment announced their new Auction House system which would be available for Diablo 3, where people could put items on the Auction House, and sell it for real life money (Or normal in-game currency, there will be 2 Auction Houses) or vice versa, being able to purchase your way to these real life money sold items, which in reality seems pretty cool, or as Blizzard described it;
A safe, fun and easy-to-use Auction House. Now first when this was announced, I heard a few people bickering about it, some people weren't too hyped due to the fact that it would either ease up the game too much for the 'rich bastards of the gaming community' or it would make it abusable and what not, basically a lot of people whining and complaining. But in-between that, a lot of people were also seeing the upsides to it. A real life money auction house opens up for the possibility of someone who's a hardcore gamer, truly fine showing his skills, and getting that additional advantage in comparison to others, by being able to technically make a living out of this system.
After a while, I stumbled upon a video from a 'famous Youtuber' who goes by the name of Athene (Or real life name Chiren), who had the following opinion of it;
[YOUTUBE]_pc53tFAo1g[/YOUTUBE]
Mind you, you can easily skip to 01:00 and stop at 06:00 in case you just want to hear his input on this specific feature.
Either way, the primary thing that Athene brings up is the fact that the dedicated and skilled gamers playing this game will now have a way of making some sort of income, without having to get outside and work a 'slave' job in order to make money, but instead allowing them to do what they wanna do. As he says "It's the future of gaming", and that is something that caught my attention. The idea that real life money might indeed be the future of the gaming world, where in a few years everything will be dominated by real life currency, and we will have more and more professional gamers. It's something that gives a massive potential for the gaming world, and for the expanding of the possibilities in games, as well as the open community. Because lets be realistic, a lot of those hardcore players that does fuck all but play games, they're gonna get poked at, bashed and teased by the people who doesn't, and the people who frown upon that sort of constant entertainment.
So my questions to you are the following:
- Is this concept anything of potential, what do you think of this, and will it be successful of a failure?
- Is this one of, if not 'the' future of gaming?
Back in the beginning of August Blizzard Entertainment announced their new Auction House system which would be available for Diablo 3, where people could put items on the Auction House, and sell it for real life money (Or normal in-game currency, there will be 2 Auction Houses) or vice versa, being able to purchase your way to these real life money sold items, which in reality seems pretty cool, or as Blizzard described it;
Were introducing a powerful auction house system that will provide a safe, fun, and easy-to-use way for players to buy and sell the loot they obtain in the game. Items can be sold and purchased using real-world money or in-game gold.
A safe, fun and easy-to-use Auction House. Now first when this was announced, I heard a few people bickering about it, some people weren't too hyped due to the fact that it would either ease up the game too much for the 'rich bastards of the gaming community' or it would make it abusable and what not, basically a lot of people whining and complaining. But in-between that, a lot of people were also seeing the upsides to it. A real life money auction house opens up for the possibility of someone who's a hardcore gamer, truly fine showing his skills, and getting that additional advantage in comparison to others, by being able to technically make a living out of this system.
After a while, I stumbled upon a video from a 'famous Youtuber' who goes by the name of Athene (Or real life name Chiren), who had the following opinion of it;
[YOUTUBE]_pc53tFAo1g[/YOUTUBE]
Mind you, you can easily skip to 01:00 and stop at 06:00 in case you just want to hear his input on this specific feature.
Either way, the primary thing that Athene brings up is the fact that the dedicated and skilled gamers playing this game will now have a way of making some sort of income, without having to get outside and work a 'slave' job in order to make money, but instead allowing them to do what they wanna do. As he says "It's the future of gaming", and that is something that caught my attention. The idea that real life money might indeed be the future of the gaming world, where in a few years everything will be dominated by real life currency, and we will have more and more professional gamers. It's something that gives a massive potential for the gaming world, and for the expanding of the possibilities in games, as well as the open community. Because lets be realistic, a lot of those hardcore players that does fuck all but play games, they're gonna get poked at, bashed and teased by the people who doesn't, and the people who frown upon that sort of constant entertainment.
So my questions to you are the following:
- Is this concept anything of potential, what do you think of this, and will it be successful of a failure?
- Is this one of, if not 'the' future of gaming?