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Mass Effect 3 ending

Ming

Es exspectata.
For those who have played AND completed the game Mass Effect 3, what did you think of the ending?
 
Ending seemed rushed and poorly done. At the very least it needs to be expanded upon and clarified because it leaves too many questions unanswered. The player has to assume a lot of things just to make sense of it because the game doesn't explicitly let you know.
 
if you get 100% something it changes, apparently

There's only one additional ending and it's if you choose the destroy ending and you have a high war assets count. The additional ending shows a humanoid figure with N7 armor (presumed to be Shepard) lying in rubble, and then he takes a quick breath in - that's it. So Shep survives the best destroy ending basically.
 
There's only one additional ending and it's if you choose the destroy ending and you have a high war assets count. The additional ending shows a humanoid figure with N7 armor (presumed to be Shepard) lying in rubble, and then he takes a quick breath in - that's it. So Shep survives the best destroy ending basically.

Yeah I played about half of the first one so I have no idea N7 or presumed or only means
 
Apparently people are so angry about it they're going to release DLC that gives a "better ending"

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Initially, I liked it. It was one of those bittersweet endings where nomatter what you did, it was always gonna end badly in someway. But then I realized just how many plotholes there were. One, for example,

The reapers, from Sovereign's mouth, (or whatever the hell he has) have reasons beyond our comprehension to destroy life, and yet, all of a sudden, it's to stop synthetics from wiping out organic life, and to preserve previous species in the form of new reapers. Now, if the aim is to stop synthhetics from destroying life, why the hell did they work with the geth in the first game. Moreover, why did they need the collectors in the second? And why make a human-shaped reaper? No other reapers represent the shape of their original species; why would a human one do so?

My friend and I reeled off loads more that really pissed us off. One thing that really, REALLY annoyed me was Harbringer from ME2. Going in, I expected a bigger role from it, going on the second game.

The main thing, however, was the variance (or lack thereof) in the endings. Very little difference happens regardless of your chosen endings. That was the whole point of the multiple choices you make, surely? And yet, in the end, it all counts for nothing.

So, I was pretty fucked off with it, until I stubled upon this:

http://www.forbes.com/sites/insertc...mass-effect-3-ending-go-over-everyones-heads/

This article (and the video within) really does help make the end seem much, much better, and I think it's spot on. They've tried to be clever with it, and they have. But they've tried to be too clever. They've left far too much for interpretation, and, for the first time in the series, theres no real resolution. The games to this point have been about the choices you make, and how they influence the outcomes. But in the end, very little of that matters, and the end is something that you must interperet for yourself, without any real clarification as to whether you're right or not. All they needed to put in, if this is their intention, was a better epilogue. Something to tie everything up properly, and give some closure. That's what was expected from this game, right?

I still love this game. And I don't hate the ending as much as others, especially after reading that theory. But if they release additional DLC to 'clear up' the ending, I will be very pissed off. Why put the full ending as DLC? Why not just stick it in the game? DLC should be something extra, for fun. Not completely crucial to the story. If that is what they do, then it'll be an admittance on their part that they (partially, at least) screwed up.
 
Initially, I liked it. It was one of those bittersweet endings where nomatter what you did, it was always gonna end badly in someway. But then I realized just how many plotholes there were. One, for example,

The reapers, from Sovereign's mouth, (or whatever the hell he has) have reasons beyond our comprehension to destroy life, and yet, all of a sudden, it's to stop synthetics from wiping out organic life, and to preserve previous species in the form of new reapers. Now, if the aim is to stop synthhetics from destroying life, why the hell did they work with the geth in the first game. Moreover, why did they need the collectors in the second? And why make a human-shaped reaper? No other reapers represent the shape of their original species; why would a human one do so?

My friend and I reeled off loads more that really pissed us off. One thing that really, REALLY annoyed me was Harbringer from ME2. Going in, I expected a bigger role from it, going on the second game.

The main thing, however, was the variance (or lack thereof) in the endings. Very little difference happens regardless of your chosen endings. That was the whole point of the multiple choices you make, surely? And yet, in the end, it all counts for nothing.

So, I was pretty fucked off with it, until I stubled upon this:

http://www.forbes.com/sites/insertc...mass-effect-3-ending-go-over-everyones-heads/

This article (and the video within) really does help make the end seem much, much better, and I think it's spot on. They've tried to be clever with it, and they have. But they've tried to be too clever. They've left far too much for interpretation, and, for the first time in the series, theres no real resolution. The games to this point have been about the choices you make, and how they influence the outcomes. But in the end, very little of that matters, and the end is something that you must interperet for yourself, without any real clarification as to whether you're right or not. All they needed to put in, if this is their intention, was a better epilogue. Something to tie everything up properly, and give some closure. That's what was expected from this game, right?

I still love this game. And I don't hate the ending as much as others, especially after reading that theory. But if they release additional DLC to 'clear up' the ending, I will be very pissed off. Why put the full ending as DLC? Why not just stick it in the game? DLC should be something extra, for fun. Not completely crucial to the story. If that is what they do, then it'll be an admittance on their part that they (partially, at least) screwed up.

I just watched the video and read the article and I need to thank you for posting this. Now I know what to think of the ending, before reading the article and watching the video the ending just didn't seem right. It just didn't make any sense and I didn't want to hate the ending of such a great franchise. That video was spot on, I hope they don't release a DLC. If they do, then the video means nothing and all of what seem to be great hints will just be mistakes from BioWare.
 
That people that have played all three games have to watch a video and read an article to comprehend the ending - and, I hasted to add, that interpretation isn't canon - is a failure in and of itself.

I doubt the DLC will change the ending. More likely, it'll add to it. Even more likely, they'll charge $10 for it.
 
That people that have played all three games have to watch a video and read an article to comprehend the ending - and, I hasted to add, that interpretation isn't canon - is a failure in and of itself.

I doubt the DLC will change the ending. More likely, it'll add to it. Even more likely, they'll charge $10 for it.

I wouldn't say 'comprehending the ending'. The ending, if you take it on face value, is pretty clear cut. And, the more you think about it, shit. But the article in question puts a new light on it, and makes it much, MUCH better. But even so, I get what your saying, and agree to an extent.

They've tried to be too clever. If I hadn't found that article I'd still be pissed about it, but at the same time I am pissed that it makes sense because of it. I think this is a case of Bioware either being lazy, or trying to be too clever. If that ending is actually the intended viewpoint (which, after watching it a couple of times and thinking about it, is entirely possible) then bravo to them, but why end a trilogy on an ending like that? Second game? Fine. First? Meh, I can live with it. Not the last in a trilogy, for gods sake. and if you are gonna do it, give some closure in a decent epilogue.

If it isn't the intended viewpoint, then its a shit ending. Plain and simple. The only reason that ending works is because of the amount of plotholes and stupid reasoning in the ending before reading it. And if this supposed DLC is their solution, fuck them, they're admitting by doing that they've screwed the game up. I would rather they release no DLC on the ending and stand by it.

To a degree, I've forgiven the game. When I first played it I loved all of it, even the ending. And this new spin on the ending almost makes it perfect. But even with a better view on the ending, it doesn't completely save it. not in my eyes.
 
Is it a worse ending than Star Wars: Knights of the Old Republic II the Sith Lords had? That was by far the least satisfying/rushed ending I have ever seen...hate to think about anything that could top that level of utter dissatisfaction...
 
I haven't played any of the games, I've read the results of the game and have something of an idea of what's going on. My conclusion to all this:

If thousands of people that have played the game have missed what might possibly be the story the creators were trying to tell (the one from the article), then the creators have done a very bad job at telling that story.

On a side note, one of the reasons I don't play video games anymore is because I want nothing to do with DLC. First of all, I have no desire to play a game with people I've never met over the internet, meaning I wouldn't be hooked up online, meaning I'd have issues with downloading it. Second, if I buy a game and pay what, $60 for it, I should get the whole game. I shouldn't have to pay MORE money a few months later to get something else because the game had to be out at a specific date and all of the material wasn't ready yet.
 
I haven't played any of the games, I've read the results of the game and have something of an idea of what's going on. My conclusion to all this:

If thousands of people that have played the game have missed what might possibly be the story the creators were trying to tell (the one from the article), then the creators have done a very bad job at telling that story.

On a side note, one of the reasons I don't play video games anymore is because I want nothing to do with DLC. First of all, I have no desire to play a game with people I've never met over the internet, meaning I wouldn't be hooked up online, meaning I'd have issues with downloading it. Second, if I buy a game and pay what, $60 for it, I should get the whole game. I shouldn't have to pay MORE money a few months later to get something else because the game had to be out at a specific date and all of the material wasn't ready yet.

It's annoying, because if the point in the article IS what they were going for, then you're spot on, and considering just how good they've been at storytelling all the way through, it's a huge let-down, If, however, it isn't, and it's meant to be at face value, then they've just come up with an uncharacteristically shit ending. The storytelling throughout the first two games, and even the third up until the final stages, is nothing short of majestic. It's beautifully written, it looks superb, and has a genuine epic feel. The end's problem is that it's contradictory, full of holes and falls flat compared to the rest of the series, and is completely out of character.

The main problem though, is one of the games main selling points; the multiple choices. All the way through you get a helluva lot of different options, and they impact on key things (what happens to one species, who offers to help you, who lives and dies, etc), and up until the third game, they'd had a huge effect on the landscape, with the promise that all of thse options have unique outcomes at the very end. But in the end, all of these options have little to no effect on the finale, and you have a maximum of three outcomes, all of which end fairly similarly. During marketing, Bioware apparently promised 16 endings. This is one of the main problems a lot of people have with the end; not the story itself, but the lack of variance. Hell, someone has even filed a complaint with the US trading standards over the ending being false advertising.

Personally, it bothers me, but not that much. The continuity issues fuck me off way more than that. But even then, the ending isn't the worst in history. It's a decent ending, but in comparison to the rest of the series it is a flat out failure, taken on face value.

Sidenote, I completely agree with you on DLC. It fucks me off that they could easily make a game better, but decide not to and hold out for extra money on top of the £45/$60 they already get. Fuckers.
 
For the good of gaming they should NOT release a new ending.
 
Bioware had abandoned their integrity and perpetuated bad practices long before they announced they'd "fix" their ending.
 
Is it a worse ending than Star Wars: Knights of the Old Republic II the Sith Lords had? That was by far the least satisfying/rushed ending I have ever seen...hate to think about anything that could top that level of utter dissatisfaction...

If you read the article and watch the video then no, it's actually a great ending.

If you don't, then it's actually quite bad. I agree with BK though that at first it was bittersweet and it would have been gutting no matter what. Not as bad KotOR II's ending though without the article and video.
 
That video about indoctrination is only a theory, and it's not like it explains everything, there would still be plot holes and inconsistencies, it just makes the whole pill easier to swallow.

Besides, either Bioware released a game that was unfinished, because it doesn't actually explain anything even if the indoctrination theory were true, or they released a finished game and it was just a shitty ending. I'm fairly certain it's the latter.
 

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