Via Armbar
Has a pretty good dick.
Anyone that is a fan of the Zelda franchise, or really gaming in general, knows of the series odd timeline. There are twists and turns and jumps seemingly after every new release that comes out. The actual timeline for the game has been debated on for years and even today there is no real clear cut answer to the chronological order that the stories take place in. Not that it affects the qualities of the game obviously...but it would be nice to see when each story takes place or if there is even an order. Some theories call for a split timeline starting at the end of Ocarina of Time and the series has been taken in two different directions since. Perhaps each story is it's own legend and not meant to follow any continuing story from one game to another.
Now look at another popular franchise: Super Mario Bros. Does anyone consider these games to have a timeline? It's pretty much the same story for every installment: Bowser captures Peach, Mario sets out to rescue her. There have been some deviations from the formula but for the most part it's stayed on the same tracks. The Mario games, unlike Zelda, have never really been story driven so nobody has ever really questioned it. Not to mention there are far more games that Mario has appeared in then Link and that would be a whole lot of games to fit into a timeline.
Do timelines matter in a game? Does the importance of continuity differ from genre to genre?
Now look at another popular franchise: Super Mario Bros. Does anyone consider these games to have a timeline? It's pretty much the same story for every installment: Bowser captures Peach, Mario sets out to rescue her. There have been some deviations from the formula but for the most part it's stayed on the same tracks. The Mario games, unlike Zelda, have never really been story driven so nobody has ever really questioned it. Not to mention there are far more games that Mario has appeared in then Link and that would be a whole lot of games to fit into a timeline.
Do timelines matter in a game? Does the importance of continuity differ from genre to genre?