I'll wait for you to go clean out your pants and change your underwear after that involuntary bowl movement you just had from reading this headline and clicking to read the thread. Go ahead, go on, clean the mess up, I'll be right here waiting to turn your brain into shit with what I've got to lay on you.
First of all here is a link to all the info and proof you're going to want after reading this. http://dreamcast2.myblogsite.com/entry1.html#body
I've also included a little article that I wrote for you in the spoiler tag explaining some of the history behind this story that I think you might enjoy.
In the link I provided you can see the info and find the links to show you where SEGA has taken out patents and had them approved for a series of different things that all point in the direction of a new console being developed by the long defeated, beloved, and never forgotten former titan of the gaming industry. There are patents for new hardware technology named RingWide and RingEdge, as well as patents for new controllers/gaming pads, flash memory devices, as well as others to protect the name "Dreamcast".
Here's a choice quote from the link I provided that might also stir up some excitement.
Now that's always good to hear, cheaper games from lower development costs. This is especially nice to hear because it shows that SEGA is thinking smart about this, finding ways to make their product appeal over the others, the first being PRICE. Speaking of price, here's another choice quote from the link I provided.
Now that's juicy isn't it? Not just specs but a price as well that they are looking at. I will say now, though none of this is confirmed directly by SEGA and there have been no big news releases regarding any of this, the patents are out there, the moves are being made on SEGA's behalf, the more one analyzes it the more one has to conclude that by the end of this year we could be staring down the next SEGA console, possibly a Dreamcast 2, RingWide, RingEdge, or something else all together.
The point is, SEGA is likely coming back into the fray and the couldn't be doing it at a better time. Sony is scrapping their plans for a PS4 with all the losses they've taken on the PS3 and are instead trying to extend it's life and resting it's hopes on the PS Vita (Sony has lost billions on the PS3). Microsoft seems to be finishing up the next XBOX 3, and Nintendo is struggling to get support for the Wii U from developers. From what I have gathered Sega has plans to make it's games all digital content which would make it cheaper to develop the games and distribute them as well, so welcome to the future on that horizon as well. SEGA may very well be the first console developer to go fully online. I can't tell you how excited I am to hear all of this and to even play with the concept. With Sony and Nintendo struggling, XBOX moving forward the strongest in stride, it leaves the space wide open for SEGA to make a triumphant and historic comeback. Here's to the new year and hopes of seeing a new SEGA console before it is all over.
First of all here is a link to all the info and proof you're going to want after reading this. http://dreamcast2.myblogsite.com/entry1.html#body
I've also included a little article that I wrote for you in the spoiler tag explaining some of the history behind this story that I think you might enjoy.
Many of us here were children of an age where the name SEGA ruled over all and it's mascot Sonic The Hedgehog took the 16 bit world by storm blazing past the comparably lethargic Mario in all markets. It may be hard for you to imagine, those of you who have only REALLY known the names Playstation 2-3, XBOX/360, Gamecube/Wii but it is true. At one time SEGA kind of became the kid who grew too big for it's own britches. They had taken over the video game world with the Genesis system and Sonic, Nintendo was reeling to stay in the market, and there were no other real competitors.
In an effort to keep surging past it's competition the SNES, SEGA released add-on hardware to the Genesis. As a result we got the Sega CD and 32X which were very expensive and never really provided much of a real boost in game play or graphics. Then came the debacle that was the Sega Saturn. Now I loved the Sega Saturn but it was a failed system in all aspects. It had 2 processing units and a very complex hardware design to utilize them that made developing the games very difficult for developers, which resulted in lackluster graphics and performance from many games that simply couldn't utilize all of it's power.
On top of that SEGA did not support the system very well from a marketing standpoint, expecting it's loyal fanbase to make it a success. This did a lot to hurt SEGA after the Sega CD and 32X had also caused them significant damage, and the success of the Sony Playstation which brought the best library of games, and moderate success of the N64 which had better graphics leading consumers to pick it over the Sega Saturn put SEGA in a death clutch. A few faulty years of flooding it's own market, poorly marketing and backing it's products, and losing money on their hardware as a result combined with the successes of their competitors knocked SEGA out of it's lead role and put them in a position to either sink or swim.
Then, lo and behold, on 9-9-99 the Sega Dreamcast was released here in America. The Dreamcast was truly a revolutionary system bringing the first on-line game play to gamers around the world ready to go out of the box, it had the best graphics we had seen to date, it was launched with an amazing library of games, brought in the iconic VMU(Video Memory Unit) that doubled as a small gaming device of it's own, and if you look at the controller you could say it was the inspiration for the original and current XBOX controller as well.
Dreamcast was brought to life with a whole new outlook in an attempt to correct the mistakes they had made in the past. In 2001 with stiff competition from Sony and it's PS2, SEGA had to make the difficult decision to close down it's hardware division and stick to only making games for other consoles. Many believed then that SEGA would never be heard from again in the area of consoles or hardware, but those beliefs may now be shattered as SEGA has been quietly laying the foundation to launch a new system rumored to be released THIS YEAR in time for Christmas on 12-12-12.
In an effort to keep surging past it's competition the SNES, SEGA released add-on hardware to the Genesis. As a result we got the Sega CD and 32X which were very expensive and never really provided much of a real boost in game play or graphics. Then came the debacle that was the Sega Saturn. Now I loved the Sega Saturn but it was a failed system in all aspects. It had 2 processing units and a very complex hardware design to utilize them that made developing the games very difficult for developers, which resulted in lackluster graphics and performance from many games that simply couldn't utilize all of it's power.
On top of that SEGA did not support the system very well from a marketing standpoint, expecting it's loyal fanbase to make it a success. This did a lot to hurt SEGA after the Sega CD and 32X had also caused them significant damage, and the success of the Sony Playstation which brought the best library of games, and moderate success of the N64 which had better graphics leading consumers to pick it over the Sega Saturn put SEGA in a death clutch. A few faulty years of flooding it's own market, poorly marketing and backing it's products, and losing money on their hardware as a result combined with the successes of their competitors knocked SEGA out of it's lead role and put them in a position to either sink or swim.
Then, lo and behold, on 9-9-99 the Sega Dreamcast was released here in America. The Dreamcast was truly a revolutionary system bringing the first on-line game play to gamers around the world ready to go out of the box, it had the best graphics we had seen to date, it was launched with an amazing library of games, brought in the iconic VMU(Video Memory Unit) that doubled as a small gaming device of it's own, and if you look at the controller you could say it was the inspiration for the original and current XBOX controller as well.
Dreamcast was brought to life with a whole new outlook in an attempt to correct the mistakes they had made in the past. In 2001 with stiff competition from Sony and it's PS2, SEGA had to make the difficult decision to close down it's hardware division and stick to only making games for other consoles. Many believed then that SEGA would never be heard from again in the area of consoles or hardware, but those beliefs may now be shattered as SEGA has been quietly laying the foundation to launch a new system rumored to be released THIS YEAR in time for Christmas on 12-12-12.
In the link I provided you can see the info and find the links to show you where SEGA has taken out patents and had them approved for a series of different things that all point in the direction of a new console being developed by the long defeated, beloved, and never forgotten former titan of the gaming industry. There are patents for new hardware technology named RingWide and RingEdge, as well as patents for new controllers/gaming pads, flash memory devices, as well as others to protect the name "Dreamcast".
Here's a choice quote from the link I provided that might also stir up some excitement.
SEGA also says that this new hardware is both incredibly simple to program and cuts production costs down 30%. Which means SEGA could be designing a development kit that may make it easier for developers to make games for and drop the rising development costs on games which could make the new machine quite competitive allowing the price of games for it to be $40 and $50 instead of $60 and $70.
Now that's always good to hear, cheaper games from lower development costs. This is especially nice to hear because it shows that SEGA is thinking smart about this, finding ways to make their product appeal over the others, the first being PRICE. Speaking of price, here's another choice quote from the link I provided.
The design of the system FGN can officially confirm was finalised in late 2008, its arcade variant goes by the name "RINGEDGE" the specifications of the system are as follows: the chosen CPU is the Intel Pentium E2160 Allendale 1.8GHz Dual-Core Processor, the GPU of choice is the Shader Model 4.0 compliant 9600GSO with 384 MB GDDR3 RAM, System memory measuring 1GB DDR2-800. Other features include an onboard HD audio DSP, 32GB SSD, DVD-9 Dual Layer, and WiFi connectivity.
SEGA plans on shipping the system with two controllers, a motion sensing remote and one which looks similar to the Saturn 3D controller. One for casual gaming the other for non-casual. To top this off SEGA shall be using a stripped down version of Microsoft's Windows Embedded Standard 2009 for ease of development. This particular version differs from the standard version where only the DirectX functionality is included, the standard edition costs $90 per shipping device. As SEGA's version doesn't include the non gaming features SEGA has managed to get a hold of the OS for less than half of that cost. SEGA plans on launching the system in time for the holiday season of 2012 for no less than $200 and no more than $250.
Now that's juicy isn't it? Not just specs but a price as well that they are looking at. I will say now, though none of this is confirmed directly by SEGA and there have been no big news releases regarding any of this, the patents are out there, the moves are being made on SEGA's behalf, the more one analyzes it the more one has to conclude that by the end of this year we could be staring down the next SEGA console, possibly a Dreamcast 2, RingWide, RingEdge, or something else all together.
The point is, SEGA is likely coming back into the fray and the couldn't be doing it at a better time. Sony is scrapping their plans for a PS4 with all the losses they've taken on the PS3 and are instead trying to extend it's life and resting it's hopes on the PS Vita (Sony has lost billions on the PS3). Microsoft seems to be finishing up the next XBOX 3, and Nintendo is struggling to get support for the Wii U from developers. From what I have gathered Sega has plans to make it's games all digital content which would make it cheaper to develop the games and distribute them as well, so welcome to the future on that horizon as well. SEGA may very well be the first console developer to go fully online. I can't tell you how excited I am to hear all of this and to even play with the concept. With Sony and Nintendo struggling, XBOX moving forward the strongest in stride, it leaves the space wide open for SEGA to make a triumphant and historic comeback. Here's to the new year and hopes of seeing a new SEGA console before it is all over.