Big name games that left your thoroughly disappointed? | WrestleZone Forums

Big name games that left your thoroughly disappointed?

DarksideEric

Call me "Hadouken." I'm ↓→ fierce.
Which AAA console, handheld or PC title did you play and put down not long after because you were just fed up with what it was?

I'll go through three of mine, although one of them can probably be argued as not a huge big name, but is part of a big name franchise.

The biggest one, for me, was Skyrim.

I loved it for two, maybe three weeks... and then I just, I couldn't do it anymore. I couldn't stand how a lot of things just didn't seem to matter. I hated how simplified some things were, like Smithing or Speechcraft. I disliked how somethings just weren't that useful in terms of the Skill/Perks. Mind you I played well before any DLC, and played on 360 so there were no mods for me.

Second one is Zelda: Skyward Sword.

I think the only real thing holding me back from actually liking the game is the control/combat system. I really do not like it. And I just can't seem to stay hooked with the game as a whole.

Last one is Final Fantasy Tactics Advance.

When the story got to the part where the girl said she was staying in Ivalice because of her hair color I was done.

Yours?
 
May get heat for this, and I can understand why, but one big game that left me a little disappointed was Fallout 3. Now it's very improved since the first and second games, but I compare it to New Vegas and it's a little bit of a letdown. I'll explain.

Most places I had to go through were subway stations. It got to the point where I was sick of the repetition. Maybe some can agree with me, at least on that.

Another thing was the feel. I suppose an apocalyptic western just appeals to me more with New Vegas than the urban landscape 3 had. Either way it wasn't for me.

So with every other place being a subway tunnel and the overall atmosphere, it didn't do much for me as it has for many.
 
May get heat for this, and I can understand why, but one big game that left me a little disappointed was Fallout 3. Now it's very improved since the first and second games, but I compare it to New Vegas and it's a little bit of a letdown. I'll explain.

Most places I had to go through were subway stations. It got to the point where I was sick of the repetition. Maybe some can agree with me, at least on that.

Another thing was the feel. I suppose an apocalyptic western just appeals to me more with New Vegas than the urban landscape 3 had. Either way it wasn't for me.

So with every other place being a subway tunnel and the overall atmosphere, it didn't do much for me as it has for many.

It's funny you mention Fallout 3/New Vegas because a lot of the things in said games, by Bethesda/Obsidian, were not included in Skyrim, in terms of game mechanics.

I couldn't for the life of me understand why in New Vegas I think it was, you could gain/lose reputation depending on the clothes you wore (admittedly I'd never played, but watched my roommate play). Like you could sneak into an area because you were wearing the clothes of that area's faction.

However, nothing like that was in Skyrim which was also by Bethesda.
 
Final Fantasy 13

I tried with every fiber of my being to give this game multiple chances. The graphics are beautiful, but I will argue endlessly that gameplay is infinitely more important than graphics. The story is quite good, which alongside the graphics makes the game do a great job of immersing you into its world. The ability system was pretty cool too what with new classes such as Ravagers and Commandos, although that does not make up for how linear this game is. It's one of the most linear games I have ever played, which is disappointing considering how much potential the game had. It can hardly even be called a game. It is more like a movie, and this story would have been done more justice as a film. I tried to play through it a second time but found it to be an absolute chore and gave up on this second attempt through the game. I finished it once but will probably never play it again.
 
Skyrim.
The game is a mess.
I bought it because everyone I knew was going on about how it was apparently game of the year, but what I got was a jumble of horrid interfaces meshed with awkward first person combat, and an abundance of glitches that were funny to laugh at the first time but ended up breaking the entire game for me. It was quite hilarious to see a herd of mammoths get stuck in the scenery only to be shot straight up in the air 20 kilometres, even the stupid dragon bones glitch where the corpse of a dragon gets stuck halfway into the ground so the other half starts disco-ing like a madman continued to make me giggle when it made 3 of the fast travel locations unusable due to getting instakilled by disco dragon syndrome, but it lost me when certain button prompts wouldn't show up making it impossible to progress further and I just completely stopped playing altogether when I found out that in my game bows wouldn't fire an arrow.

I also hate it when I tell people about the glitches ruining the game and all I get back is "that's what you get for playing on console, lol" because even if there's a slightly lower number of glitches on PC, the only reason the game's playable on it is because of fans creating mods and finishing the game for the developer, and that's something that just isn't right. If I buy a full priced game I expect it to be FUNCTIONAL at least, but now they're on the list of developers I'm never buying a game from again so I hopefully won't have this problem again :D

Another game I have big issues with is Assassins Creed II. Apart from the combat being the most repetitive thing in the universe, the games actually kinda fun. Running around on buildings and jumping around is quite fun for a while, but my issue with the game is with the plot. There are only two moments in the entire game where something happens to the actual plot of the assassins creed games: The moment at the very start where you escape from the facility and the "plot twist" at the very end. I get that the main attraction is the memory world, but even that had a weak plot at best. The whole thing was just revenge for the death of his family, assassinating a linear progression of random guys who say "I don't know nothin' but maybe this guy might" over and over, and that's pretty weak at best. I finished the game, but not until after a couple of breaks to play much better quality games in between.
 
I don't know if it counts because I didn't actually play it but Saints Row IV. I was incredibly excited about it when it was announced and then when information started coming out about it I was incredibly disappointed.

The whole space thing is just too much for me to deal with. I loved Saints Row 2. I only played a few hours of Saints Row 3 and it was okay. But there is no way I can talk myself into buying or renting IV. I've even declined borrowing it.

On that note I was also pretty disappointed by GTA IV. I'm one of those "San Andreas" is the best GTA game people. Keep in mind that I haven't bought V yet. I liked the customization options of San Andreas. I liked the setting better. GTA IV just really didn't do it for me. It was pretty hyped up before its release not only online but by a friend of mine who was telling me stuff about it that I might have missed in regards to information coming out.

Those would be my two from the PS3 era anyway.
 
GTA V without a doubt. For the most expensively produced game in history, seems like it was all spent on internet buzz. The story was uninteresting, the driving was the same as always, the guns the same, online the same. I could just play GTA IV and get the same fun out of it. Money system is also incredibly lame in GTA V in that buying areas is a complete waste of money. For 300 million spent producing it, it surely didn't feel like it.
 
Resident Evil 6 and Dead Space 3 take the cake for me. Before these aforementioned games, both of these franchises had mastered the recipe for the perfect mix of action-adventure and survival horror (Resident Evil with parts 4 and 5 and Dead Space with its first two installments). Resident Evil 6 played like a Gears of War game while Dead Space 3 wasn't that far off. I pre-ordered both of these games and bought them on their release dates. I don't think I have ever been more disappointed than with these games and they're definitely the reasons why I stayed away from gaming for a couple of months. In fact, had they not disappointed me so much, I think I would have enjoyed Bioshock: Infinite a lot more than I initially did.
 
The Sopranos: Road To Respect

The game is based on Big Pussy's illegitimate son, Joey. Joey's mission is simple enough: he tries to work his way into the crew, erase the stigma attached to his name, and earn respect.

I was cheap, and I bought the PS2 version instead of the PS3 version, but I can't imagine a significant difference. Man what a piece of shit. The gameplay is way too repetitive, and the game itself is so damn boring. Basically, you just get into a bunch of fights as Joey, start confrontations, and you run errands for Paulie, Christopher, AJ, and others.

The fight sequences are mind numbingly stupid, because you have to memorize a bunch of useless and overly complex combo moves. And you have to be careful, whenever you use a gun, because if you fire too many shots, you draw unwanted attention. And if the meter fills up, Tony and others "whack" you, and you have to start all over again. What the fuck is the point of having a gun if you can't use it? The only stage I can remember, where using the gun doesn't draw too much attention is a stage, where Joey has to kill someone close to him, and you're outside on a rooftop. Other than that, you can just forget about using the gun.

Spider-Man 3

I actually enjoyed the Spider-Man 2 game based on the 2004 film (the final fight sequence VS Doc Ock was a lot of fun), but Spider-Man 3 (I got the PS3 version this time around) had so many noticeable and annoying glitches. Playing as the symbiote Spider-Man didn't add anything special to the game, and the big showdown with Venom was too easy (changing the difficulty didn't solve the problem).

I never finished GTA IV, because the story bored me, and Niko was an uninteresting protagonist.
 
TNA iMPACT

I don't know if this counts as a big game, maybe it is since it's TNA first game or maybe not, but iMPACT is the worst wrestling game I've ever played. The controls sucked and were hard to get used to, I never figured out how to pull off a finisher, movesets were limited and so were the match types which really left me disappointed cause the King Of The Mountain match (yeah I like the match, fuck you) is the one match I wanted to play the most. The only things I'd say I liked about the game were the Ultimate X match and the graphics, other than that the game was a waste of £20. I've only played it once and that was the day I bought the game, since then it's just been lying on my shelf, untouched.
 
Halo on the original Xbox.

One of THE most overrated games in history IMO, and I'm otherwise proud to call myself an Xbox fanboy.

Also, Call of Duty (All of them), VASTLY overrated IMO.

Phantasy Star Online on the Dreamcast. Turned me off turn based combat games for life that one.
 
ET.jpg



FUCK THIS GAME.


Given the movie's huge success, Atari had high hopes for this game, but it turned out to be a turd of epic proportions. Many gamers and critics felt that it was one of the main causes of the video game crash of '83.

My mother's ex-boyfriend gave me his Atari 2600 and all of his games when I was seven years old. The 2600 was the first console I ever had. I was really excited to discover E.T. among the games in his collection.

That excitement vanished after about five minutes of this game. The graphics are shit (even for Atari 2600), the objective of the game is unclear, the gameplay is repetitive (even for Atari 2600) and ET's only ability is to.... extend his neck. *WOW*
I tried to give this game several chances, but even at age seven, I recognized shit when I saw it.

ET phoned home.
Atari mailed this one in.
 
Just thought of another one, because I'm giving it a second chance now on PS3:

51JTbJMTS5L.jpg


I know they released other Back To The Future games for Nintendo and Sega, but from what I remember, I never took a chance on them as a kid.

The game is set six months after Part III (1986), and Marty travels back in time to Hilly Valley in the 1930's to save Doc. Doc is accused of arson, and Kid Tannen (Biff's dad) is determined to murder Doc. Along the way, Marty runs into Edna Strickland (Mr. Strickland's sister), and she complicates his mission.

My biggest complaint about this game? You can't drive the DeLorean. When I bought this game a few years ago, it pissed me off so much. As a huge fan of the trilogy, driving the DeLorean was something I was really looking forward to, but it's not apart of the game. Instead, you'll see Marty drive the DeLorean in cut scenes. Yeah, as Marty, you can sit in the DeLorean, look around, and you'll see the control panel, time circuits, and the flux capacitor, but you're sucking all of the fun out of the DeLorean, if Marty can't drive it.

For the most part, the storylines are underwhelming and boring. There's only one storyline that didn't put me to sleep. Marty takes the DeLorean to an alternate Hill Valley. Edna brainwashed Doc to create a totalitarian Hill Valley with strict moral values, with Edna playing the role of a ruthless enforcer.

Still, the game is mediocre at best. The gameplay is too annoying and redundant. Basically, you have to run around as Marty to follow a "ask the right question" (this style of gameplay is the main reason why I hated the Star Wars Episode I: The Phantom Menace game so much) format. You have to keep asking questions until Marty finds the answer he needs. Without the right answer, you can't move on to the next phase in Marty's mission(s).

Edna is an entertaining villain (just think of Mr. Strickland with a bigger role in the films and more screen time), you'll see a few familiar faces from the movies (Biff, George, etc.), and you'll see a different version of Jennifer in the alternate timeline for 1986. She's a loose cannon with a punk rocker look, but the game is a chore to sit through. I'm trying to give it a second chance now, but the mess at the science fair is starting to bore me again.
 
Well it's not necessarily a big game but I was thoroughly disappointed with this

51Ppw869RVL.jpg


I'd literally just got my Xbox 360 and this was one of the games I got with it. I chose it because everyone I knew was saying it was a good game. Now up to that point I'd never played a military shooter (strange I know) So I get it home start playing it and I die about twenty times during the first couple of missions. I realise it's a realistic shooter and I have to use cover and tactics a lot (something I wasn't really used to). I just got bored after a while. Sure you could say I was just bad but at the same time the storyline was shit. So shit I can't remember what it was. Some realistic stop the terrorists thing with nothing to stand out to get me invested.

Games like this are boring to me because of the emphasis on realism. I understand tactical gameplay but staying in cover until the bad guy stops shooting to then try and shoot him are boring. I like to run and gun as well as use tactical ideas. Plus the storylines are the same thing over and over again. I probably could have stuck with it if the story was interesting like an 80s action movie but no.
 
Resident Evil 6.

I have followed the RE series from the very first game on the original Playstation. I even played the lesser received games like RE: Dead Aim or RE: Outbreak. RE 1,2,3, Zero, 4, and 5 were all great in their own ways. I could even deal with the tweaking of the zombie into the infected of REs 4 & 5. With RE 6 making a return to more traditional zombies via an outbreak infection, I was expecting so much more than what Capcom delivered. They totally screwed up the gameplay system and also made the lighting in-game so dim you cannot observe your surroundings to use your environment to an advantage. Capcom also made the chapters much long with no beginning or an end, but rather separate campaigns with long spaces in between each scenario. Doing this makes the campaign almost unbearable. I was thoroughly disappointed with RE 6 and I hope Capcom can revitalize the entire series with RE 7 on PS4 and Xbox One. Maybe they can pay homage to what the earlier games did better and also add a unique twist on it without copying past games verbatim. I'd like to see more backstory on Umbrella and more about the people involved in the original Racoon City incident. Maybe something the other games didn't reveal. Whatever the case is, RE fans deserved much better than that abysmal game known as RE 6.
 
I just want to say STREET FIGHTER X TEKKEN.

I watched trailer and gameplay footage with my little brother whenever he came to my house, and we got pumped for it because it looked great and the amount of characters was a huge selling point for me, plus it was something I could do with him.

So I caved and bought the game.

All the characters are on disc, BUT YOU HAVE TO PAY TO USE HALF OF THEM!!!!!!!! THEY ARE LOCKED!!!

Blanka wasn't available! Blanka! One of the most recognizable characters from that god damned series!

I lost hope in current and future gaming consoles, DRM and Micro Transactions are screwing everything up. But that's a rant for another day.
 
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Homefront.jpg


Off the top of my head, I remember the game Homefront. It was an FPS game that came out in 2011. From what I remember it was written by the same guy who wrote Red Dawn, and it came with a similar plot. Had this big backstory about how North Korea invaded and all that nonsense, and you play as a guy in a resistance group. I can't remember if I actually got the game the day it came out, but I definitely got it around then because I was excited for it. So props for them for all the marketing it got. It looked good, but in the long run it was just awful.

I play games for the story, and that was a story I thought I'd really get into. It's hard for me to accurately describe it too much, because I only played the game once and that was three years ago. But from what I remember the story was just a chore to play through, and I hate games like that. The graphics weren't special, even for that time. And if I can remember correctly I wasn't a big fan of the controls, or respawn points after failed missions either. Not to mention the multiplayer was nothing special or unique either, and the servers were awful! It was just an all around awful game for something that was supposed to be good, and the reviews showed for it too. I usually play stories like that multiple times, but I played it once and I don't think I ever played it again. Ended up trading it in when I got raped by Gamestop and traded in 15 of my games for only 40 bucks.
 
Didn't read the whole thread.. but no one said Call of Duty: Ghosts? Really..?

The game.. is just bad.

First. It just feels wrong. Given it, I adore Black Ops 2. But Ghosts doesn't feel.. it feels rushed. They bring out a new CoD game every year. And they all feel rushed. I'd rather have them spend a good 3-4 years so they can expand. They can find out what we actually want from a game.. instead of a dog that follows you around and eventually gets you killed.

Second.. The amount of.. the word that comes to my head the quickest is bullshit. The amount of bullshit in this game is ridiculous.
Every gun is OP. Every kill streak is OP. Everything is just ridiculous. I'm surprised you don't get killed from running.
The whole thing with sliding instead of diving? Nah. Why?! What does that add to the game?

Like I said. It all feels rushed.
My all time favourite will always remain CoD 4.
 
Rumble Roses XX.

Yes, there's a create-a-character mode that's moderately fun, and being able to change the physique of the in-game characters is interesting. But other than that, there is literally no storyline. It's endless grinding for 20 characters to get most of the achievements. And there feels like there's no point without the story. Plus, it's the exact same characters from the original, including the bosses, who aren't editable in any way.
 
Well I was going to bash Skyrim but since many people have already done.. I present to you:

Halo 4

Now, before you all bash me, please note I am a huge Halo fan. I thrashed Halo Reach and Halo 3 probably more than any other game I've owned in my life. So I was so keen on purchasing 4. I pre-ordered the fucking thing, got a few posters that I'll never use because I'm not really much of a geek, but when I played the disc at first I was enjoying the game.

Then after finishing the single player mode a week later, I realised how much of a crock of shit this really was. EVERY damn mission was the same thing, kill enemies, push a button, move to the next room. Because it's "futuristic" it's easier to hide such flaws in a game, but no, I don't fall for this. 343 industries tried changing the Halo franchise, and I get it, I appreciate them for trying. But it failed in my eyes, the multiplayer mode, though now more like Call of Duty, was just too fast paced, too much was happening, you respawn TOO quickly. Not to mention you can join any game halfway through, which I something I severely dislike.

But most of all, it just wasn't fun anymore. After a month, I stopped playing it and haven't touched it since. I got bored extremely easily, and it didn't even take long to become good at it because of the amount of noobs that play. I spent years trying to master Halo 3, within 2 weeks I felt like the king of Halo 4.

And trust me I'm the last guy you'd want on your FPS team.
 

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