Wade's Public Transit Bomb
Championship Contender
I guess this for the people with more than one system. I happen to have a few ol' skool ones (Super Nintendo, Nintendo 64, Dreamcast, & PS2) and of course the Wii.
Have you ever played a game and thought something like "This is a great game, but the controls/graphics/etc. of the ______ would make it even better."
One of my favorite games for the PS2 is Okami. I think it would've of mos def been more commercially successful if it had been on the Wii. The main character was relatively quite and likable, the graphics were happy and vivid, and the story was mostly light heart'd and featured a bunch of comedy. The idea of using the analog to draw paint brushes struck me as odd considering it came out the same year the Wii did. Low and behold, a few years later the Wii version came out with nothing new.
Excuse me while I show my age, but I also thought Robo Pit would've made a kick butt Nintendo 64 game. The graphics in the game were relatively close to the simplicity of bold shapes and colors that the Nintendo 64 mostly used. I also think given the ridiculous amount of loading times and lag the game had, it could've really benefited from smoother game play of the Nintendo 64.
Have you ever played a game and thought something like "This is a great game, but the controls/graphics/etc. of the ______ would make it even better."
One of my favorite games for the PS2 is Okami. I think it would've of mos def been more commercially successful if it had been on the Wii. The main character was relatively quite and likable, the graphics were happy and vivid, and the story was mostly light heart'd and featured a bunch of comedy. The idea of using the analog to draw paint brushes struck me as odd considering it came out the same year the Wii did. Low and behold, a few years later the Wii version came out with nothing new.
Excuse me while I show my age, but I also thought Robo Pit would've made a kick butt Nintendo 64 game. The graphics in the game were relatively close to the simplicity of bold shapes and colors that the Nintendo 64 mostly used. I also think given the ridiculous amount of loading times and lag the game had, it could've really benefited from smoother game play of the Nintendo 64.