So here are my changes for Kagura. I'd like to request that the original descriptions of the app not be edited out. To make things easier I put the old descriptions in a spoiler tag with the new changes beneath. It might make things easier for those that aren't familiar with Kagura transition from her old character to her new character. I did not change anything with her move set. It is still the same.
Wears on occasion
“Kagura of the 5 Dances”
“Odoriko no omiko”
[Dancing Girl of the Shrine Maiden]
Ise, Mie, Japan
Ise, Mie, Japan
Stylized Ring Announcement
Hair: Long and black. It is worn down instead of pulled back. Kagura has grown her bangs out.
Backstage attire: Kagura rarely will wear her ceremonial robes. If she does it is for a certain purpose. She normally will wear Western style clothing.
Kagura Daikonran does not carry or use charms.
Ring attire: Kagura wears the same type of attire, but with a solid black color scheme.
Physical features: Nothing new. Kagura likes to wear light dark eye liner around her eyes to give herself a slightly more intimidating look.
Kagura Daikonran is a Shinto shrine maiden. After a run in with the Japanese mafia she came in to possession of an ancient Shinto ritual book. By channeling the power of the Kami the book grants her abilities that she otherwise would not have had, such as speaking a language that she had not been fluent in before, or granting her in depth knowledge about a culture that she had no prior experience with. The book also has the power to curse others, but no in depth information on what these curses may be has been revealed.
Pros: She no longer suffers from culture shock and the language barrier is gone. Her will is absolutely steeled as Kagura Daikonran. She is also far more aggressive and won't show her opponents any mercy.
Cons: She has developed a bit of temper and can become frustrated. She’s also not above blatantly breaking the rules if she has too, but she still enjoys a clean fight. She has also become much more arrogant of herself and her abilities and can underestimate her opponents.
Tweener – She respects those that respect her, but she is not above breaking rules and hurting others that get in her way.
Kagura was born in Ise, or the city more commonly known in Japan as the “Holy City,” where she has lived for the majority of her life. The city is named after the famed Ise Grand Shrine [Ise Jingu] - the most important Shinto shrine in the country. The Watarai clan is a family of priests and priestess that have been the keepers of the Ise Jingu outer shrine for centuries. Kagura grew up in the village surrounding the outer shrine. As a young maiden she was trained in the various duties of the miko: performing purification rituals, ceremonies, and various festive dances and musical instruments. During this time she was trained in the art of judo by her overbearing grandfather and was later trained in the art of pyromancy - of which she uses extensively. Her family did not have enough money to send her to college, and Kagura soon found herself in need of money following the ailments of her father. She entered the ranks of “joshi puroresu” because it was an easy way to make some fast cash. Following the next few years she quickly became a rising star. Entire crowds flocked to see her perform. Her unique style allowed her to fuse her miko background with her martial arts training. As a result her matches were more like stand alone works of art. Her movements were so fluid that it was almost as if she danced in the ring and subdued her opponents with rapid graceful motions, rather than relying on brute force. She quickly earned the nickname “Odoriko” meaning “The Dancer” from her fans.
Harrys: Introducing first from Ise, Mie, Japan weighing 160 pounds, Kagura Daikonran!
Harrys: And the challenger from Ise, Mie, Japan weighing 160 pounds, Kagura Daikonran!
Harrys: Making her way to the ring from Ise, Mie, Japan weighing Kagura Daikonran!
She briefly retired as a professional wrestler following the death of her father and devoted herself purely to the shrine, but was soon forced to return to the lifestyle as her grandfather became ill. The call from WZCW talent scouts eventually made its way to her ears as the monolithic American company began signing many noteworthy talents from the different promotions across the country. And soon enough she was offered a developmental contract through contacts from her former promotion. Even though she spoke little English and knew next to nothing except for the basics of American culture, the scouts praised her gorgeous looks and feminine charm. After weighing the pros and cons she finally decided that the opportunity was too good to pass up. Not wanting to leave her identity behind, Kagura decided to take it with her to America.
Her recent history involves her stumbling upon a book dropped by a researcher in an airport in the United States. Her quest to return the book led to her meeting many people, being hunted by the Yakuza, losing her mentor but finding potential love at the same time.
She is a skilled judo practitioner, having been trained as a child, and can use a bit of jujitsu. She mostly throws her opponent around, wearing them down before finishing them with a quick strike. She also practices “kyushojitsu” or pressure points. She knows enough of the basics in order to apply them both offensively and defensively.
As Kagura Ohzora
As Kagura Daikonran
As her music plays, the lights in the arena dim as pink lights begin to swirl, but they quickly change to gold and then to grayish white, representing the decay in the life of the cherry blossoms as snow falls. As the lights turn white she begins to slowly walk to the ring. She clutches the book to her chest with one arm, looking around the arena. She ignores the fans attempts to cheer or boo her and walks around the ring to the timekeeper’s area. She hands the timekeeper the book for safekeeping before sliding into the ring and awaiting her opponent.
If her opponent is already in the ring she’ll smile at them before bowing, respectfully if they are a face, in mock fashion if they are a heel.
First Dance of Awarawa no Mikoto - Shinning Apprentice
Second Dance of Yamatohime no Mikoto – Wrist Clutch Exploder Suplex
Third Dance of Amenouzume no Mikoto – High speed victory roll
[second move on video and is used mostly to gain a surprise victory]
Fourth Dance of Toyouke Omikami – Sleeper Hold with body scissors
Fifth Dance of Amaterasu Omikami – Two Fisted Heart Punch
- Spits red mist into the eyes of opponent
[used only in desperate situations]
- Various judo throws
- Saito suplex
- Shuffle side kick
- Chop to the back of the neck
- Trapezious claw
- Key lock armbar
- Reverse chinlock
- Temple crush with body scissors
- Repeated various elbow strikes
- Knee strikes to the head and body
- Running knee drop
- Throat and palm thrusts
- Flying knee strikes in the corner
[CM Punk style]
Originally Posted by Crocker
Bernkastel you have successfully trolled me for a long time.. just wanna tell you that you are a VERY good troll. You made me wanna punch you in the face and strangle you
Last edited by Bernkastel : 09-21-2015 at 12:02 AM.